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UGMC Mega-Poster
Joined: 03 Jun 2004 Posts: 348 Location: my own little world
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Posted: Mon Aug 16, 2004 5:29 am Post subject: |
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All right, today I'm going to rewrite level 7 COMPLETELY!!! I realize my "bug-free" level STILL freezes up!!! I don't want to have to rewrite 9, though, so SPIFFCODE, PLEASE HELP!!! |
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UGMC Mega-Poster
Joined: 03 Jun 2004 Posts: 348 Location: my own little world
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Posted: Mon Aug 16, 2004 10:41 am Post subject: |
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GAAAAAAAAAAAAAAAAAAAAAAHH!!!! I completely remade level 7, from scratch, and guess what? It freezes up when I test it. That was a waste of an hour. I'm getting frusterated here, I need professional help. |
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UGMC Mega-Poster
Joined: 03 Jun 2004 Posts: 348 Location: my own little world
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Posted: Tue Aug 17, 2004 10:41 am Post subject: |
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Hey! You actually can play the levels that freeze up! Check out my post in the mission authoring section about Level Freezings Remedy!!! |
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HawkMan98 WI Forum Novice
Joined: 20 Oct 2004 Posts: 1 Location: Silicon Valley
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Posted: Wed Oct 20, 2004 9:30 pm Post subject: The Seige mission is impossible? |
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I've tried everything I can think of to try to beat this mission, but have been unsuccessfull. Can you give me a hint? I run out of money and troops and watch my base get destroyed every time. I've even tried a money cheat, but I still can't keep ahead of the reds and teals. If you want to know how to do the money cheat, let me know and I'll tell you how to do it. I know that there is at least one of those replicator pressure points in the map (northwest corner),. Is that siginificant? |
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UGMC Mega-Poster
Joined: 03 Jun 2004 Posts: 348 Location: my own little world
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Posted: Sat Oct 23, 2004 6:31 am Post subject: |
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Uh... which level? Level 6? No one has beaten that, I believe. I stopped making updates for my campaign a long time ago when I stopped playing Warfare. I might get back to it if Spiffcode were to actually try and fix the levels I sent them that always freeze up. So far, they haven't responded for over a month. |
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fordse WI Forum Novice
Joined: 23 Oct 2004 Posts: 1
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Posted: Sat Oct 23, 2004 6:37 pm Post subject: Not to be redundant... |
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...but I agree with BSlickOH and others whose comments are similar. I love the concept and the mission pack overall, but level 6 is unreasonably difficult. I personally don't like the campaigns where I am bound by resource limitations but my enemies are not, and just keep spawning and spawning, especially when they are spawning immediately after the current wave is destroyed.
Other than this, excellent idea and really fun overall! |
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whimsicalchris WI Forum Novice
Joined: 11 Jan 2005 Posts: 5
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Posted: Fri Jan 28, 2005 8:45 am Post subject: |
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Super stuff, suffering on level 6 mind
Got any more missions in the pipeline ? |
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addicted to wi WI Forum Novice
Joined: 19 Mar 2006 Posts: 2
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Posted: Sun Mar 19, 2006 9:52 am Post subject: Sequel |
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Any chance you will be making a sequel to this campaign?
It was awesome, but several levels seem to freeze up when loaded (e.g. level 7) |
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dlamet Established Forum User
Joined: 09 Sep 2008 Posts: 90 Location: Tigard, OR US
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Posted: Fri Nov 14, 2008 2:17 pm Post subject: Feedback |
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Pretty good series.
EM1: Nothing going on. Perhaps add a challenge here.
EM2: Good level
EM3: Again, not too much challenge.
EM4: Good, creative design. Fun level
EM5: Good level.
EM6: Great level. This one was fairly tough. I did manage to get guys on the pads & keep them for a few cycles, but neither the OMNI nor Pirates ever stopped replicating. What's the exit criteria?
EM7: Good level.
EM8: Decent story, but too easy, other sides neutralize each other
EM9: Good level, but make it much harder |
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