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dws90 Very Active User
Joined: 03 Mar 2004 Posts: 118
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Posted: Sat Apr 24, 2004 10:52 am Post subject: Supply or Die v1.0 |
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In desperate need of supplies, the Free Radicals have sent a salvage team to an abandoned base. In order to get back, the team must pass through a battlefield of ACME, OMNI and EXOM. Bring that salvage team home.
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dws90
History:
1.0: First Version, April 24th
Description: |
In desperate need of supplies, the Free Radicals have sent a salvage team to an abandoned base. In order to get back, the team must pass through a battlefield of ACME, OMNI and EXOM. Bring that salvage team home. |
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Supply or Die.pdb |
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3.63 KB |
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15633 Time(s) |
Last edited by dws90 on Sat Jul 30, 2005 6:19 pm; edited 1 time in total |
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knelson Established Forum User
Joined: 26 Jan 2004 Posts: 84 Location: Hobart, IN
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Posted: Sat Apr 24, 2004 2:32 pm Post subject: |
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This was a very unique concept. I like the idea of the 3 corporations attacking each other. They only suggestion I have is to create some units to attack the bullups. This would require the Andy's to protect them and make it a little more difficult for you to get them to the salvage yard. Good job.
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Keith
Palm Tungsten|E |
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Jazz3D1 Semi-frequent Poster
Joined: 15 Mar 2004 Posts: 47 Location: Landover, Maryland
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Posted: Wed Apr 28, 2004 8:13 am Post subject: |
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Good News:
1.) I like the concept of the mission.
2.) Although I'm not a fan of spawning, I do agree with knelson regarding the units attacking one another.
Recommendations:
1.) Similar to knelson, I would be more challenging if the Andy's had to be more defensive to accomplish the mission.
Overall good job and I look forward to you next mission
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dws90 Very Active User
Joined: 03 Mar 2004 Posts: 118
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Posted: Wed Apr 28, 2004 10:06 pm Post subject: |
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Thanks for the replies.
Unfortunatly, my computer recently had a problem that required a complete hard drive wipe to fix, ergo, the .ld file for this mission has gone the way of the Dodo Bird.
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Verdagon Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Thu Apr 29, 2004 5:31 pm Post subject: |
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NOOOOOOOOOOOOOOOOOOOOO!
When the source dies, the level dies...
Good level man. I really liked it.
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