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Highlander_egor WI Forum Novice
Joined: 26 Dec 2005 Posts: 1
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Posted: Mon Dec 26, 2005 7:07 am Post subject: |
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Hi!
This is a great mission pack!
I've got some problems with getting through the mission 5.
How can I destroy the replicator? I've tried to do that in different ways, but I can't. Could anybody help me? |
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PhillipEarl Mega-Poster
Joined: 12 Jan 2004 Posts: 329 Location: Charlotte, NC
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Posted: Tue Dec 27, 2005 1:05 pm Post subject: |
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Highlander_egor wrote: | Hi!
This is a great mission pack!
I've got some problems with getting through the mission 5.
How can I destroy the replicator? I've tried to do that in different ways, but I can't. Could anybody help me? |
The only thing that can destroy a replicator is Towers. Lots of'em.
Glad you're enjoying the pack! |
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TheUser Developing Poster
Joined: 30 Dec 2005 Posts: 12 Location: Irvine, CA
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Posted: Mon Jan 02, 2006 3:02 pm Post subject: |
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Does your score lower per unit time while on easy? If rather than playing on normal and switching to easy, you played on easy the whole time, would your score be significantly lower? When I tried it on easy the whole time, I got a score of -2500 or so in the first level. _________________ Apple iPhone 16 GB
BT Headset Motorola HS850
Toshiba Qosmio, Intel Pentium M 1.90 GHz, 1.00 GB of RAM, nVidia GeForce Go 6600 128 MB
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PhillipEarl Mega-Poster
Joined: 12 Jan 2004 Posts: 329 Location: Charlotte, NC
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Posted: Fri Jan 06, 2006 6:28 pm Post subject: |
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TheUser wrote: | Does your score lower per unit time while on easy? If rather than playing on normal and switching to easy, you played on easy the whole time, would your score be significantly lower? When I tried it on easy the whole time, I got a score of -2500 or so in the first level. |
The negative score is a bug, which I think I have squashed. I've uploaded a new version for anyone interested. I also eased up just slightly on the difficulty of the first mission (prelude) for anyone who might've been frustrated with it. Give it a shot, and let me know how I did.
Yup! It's good to have a computer, again! |
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TheUser Developing Poster
Joined: 30 Dec 2005 Posts: 12 Location: Irvine, CA
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Posted: Fri Jan 06, 2006 7:53 pm Post subject: |
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Alrighty, I'll let you know soon. And I thought it was a bit difficult, heh, which is why I was on easy. _________________ Apple iPhone 16 GB
BT Headset Motorola HS850
Toshiba Qosmio, Intel Pentium M 1.90 GHz, 1.00 GB of RAM, nVidia GeForce Go 6600 128 MB
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TheUser Developing Poster
Joined: 30 Dec 2005 Posts: 12 Location: Irvine, CA
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Posted: Sat Jan 07, 2006 12:10 am Post subject: |
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I played through level one on normal, and it did seem easier. My score was positive, but I didn't try it on easy. It's great so far though - level two seemed pretty original. I'll be playing it more tonight! _________________ Apple iPhone 16 GB
BT Headset Motorola HS850
Toshiba Qosmio, Intel Pentium M 1.90 GHz, 1.00 GB of RAM, nVidia GeForce Go 6600 128 MB
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TheUser Developing Poster
Joined: 30 Dec 2005 Posts: 12 Location: Irvine, CA
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Posted: Sat Jan 07, 2006 2:20 am Post subject: |
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In The Cauldron, I had two Galaxite Processors. An enemy raider took one over, and when I took it back with one of mine, my credits jumped to 999999. Spending credits didn't cause it to go down either. This also meant that I couldn't mine anything because I was out of storage. _________________ Apple iPhone 16 GB
BT Headset Motorola HS850
Toshiba Qosmio, Intel Pentium M 1.90 GHz, 1.00 GB of RAM, nVidia GeForce Go 6600 128 MB
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PhillipEarl Mega-Poster
Joined: 12 Jan 2004 Posts: 329 Location: Charlotte, NC
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Posted: Sun Jan 08, 2006 9:28 am Post subject: |
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hmmm... now that is weird. I've had the exact same scenereo during testing (I always create two processors, and never seem to get them guarded well enough) and never had THAT happen! It's especially weird because I didn't assign any credits to the enemy, nor any triggers to galaxite processors being owned by either side.
I'll double check the level triggers, but I'm fairly certain that I have absolutely no idea how that could have happened. Have you duplicated it?
....intriguing. I'll have to chase this one down. In the meantime, enjoy the windfall.
Thanks for the feedback, BTW |
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TheUser Developing Poster
Joined: 30 Dec 2005 Posts: 12 Location: Irvine, CA
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Posted: Sun Jan 08, 2006 9:47 pm Post subject: |
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I've tried to duplicate it but have been unable to. Perhaps it was just but in WI itself. I don't have a save before the error... if I abort and retry, does that hurt my score? _________________ Apple iPhone 16 GB
BT Headset Motorola HS850
Toshiba Qosmio, Intel Pentium M 1.90 GHz, 1.00 GB of RAM, nVidia GeForce Go 6600 128 MB
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PhillipEarl Mega-Poster
Joined: 12 Jan 2004 Posts: 329 Location: Charlotte, NC
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Posted: Mon Jan 09, 2006 7:50 pm Post subject: |
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If you quit, your scores from the previous levels in the mission pack will be lost.
I've managed to duplicate the problem with the processor, and figured out how to fix it. There shouldn't be any more problems from the processor being captured by Acme.
Thanks again for the great feedback!
...new version uploaded. |
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TheUser Developing Poster
Joined: 30 Dec 2005 Posts: 12 Location: Irvine, CA
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Posted: Tue Jan 10, 2006 1:35 am Post subject: |
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Great, glad I could help! I'll give the new version a try. _________________ Apple iPhone 16 GB
BT Headset Motorola HS850
Toshiba Qosmio, Intel Pentium M 1.90 GHz, 1.00 GB of RAM, nVidia GeForce Go 6600 128 MB
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PhillipEarl Mega-Poster
Joined: 12 Jan 2004 Posts: 329 Location: Charlotte, NC
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Posted: Thu Feb 02, 2006 12:48 pm Post subject: |
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Dang it! I found a major bug in Mission 5 that wouldn't allow you to even start the mission! It's fixed, now.
I also eased up even more on the difficulty of the Prelude Mission. Don't want to scare new players away! If you want a more difficult version of this mission, then you might want to download Sword of the Sun!
New version uploaded! |
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crakerz Mega-Poster
Joined: 17 Sep 2003 Posts: 353 Location: California Bay Area
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Posted: Fri Feb 10, 2006 12:51 pm Post subject: |
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PE, you might want to change the date of your update to the current year _________________ Why negotiate when you can just blow things up?
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PhillipEarl Mega-Poster
Joined: 12 Jan 2004 Posts: 329 Location: Charlotte, NC
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Posted: Fri Feb 10, 2006 5:16 pm Post subject: |
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Ah. Thanks! Between posting online and writing checks I can't get the year straight!
Had the chance to play it, yet? |
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crakerz Mega-Poster
Joined: 17 Sep 2003 Posts: 353 Location: California Bay Area
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Posted: Sat Feb 11, 2006 3:30 pm Post subject: |
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I was waiting until all the bugs were out of it
I remember helping you beta the logic in Guerrillas in the Mist - very nice level. If the rest of this is comparable, it will be quite an entertaining challenge. I will have to download it.
(btw, my daughter saw this and asked "Hey Dad, isn't that the guy that wants BoH solo?" She's the one that helped me develop the concept, so now she's bugging me to finish it. Thanks a lot.....) _________________ Why negotiate when you can just blow things up?
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