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N104 Administrator
Joined: 24 May 2012 Posts: 1382 Location: Pennsylvania
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Posted: Wed Jul 24, 2013 6:20 am Post subject: Leaderboard Ideas |
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So right now, a player only needs 1525 points to get in the top 100 and 1770 to get in the top 25. No offense guys, but that is kinda sick. I was thinking maybe we should have a minimum amount of points that are required to have to be on the leaderboard. Maybe 1800 or 1700? This may bring more game activity. People will have to work harder to get on the leaderboard so they will play more thus be on the game more. This is a win win for point lovers and non point lovers. It will be easier for point lovers to get points because other players (other point lovers) will be playing more (because they wanna get points to get on the leaderboard) which means more players will be playing. Its a win for the non point lovers (the people that play to have fun) because there will be more people on to play with.
Also, you know how you lose 20 points a week if you don't play, I was thinking maybe we should reduce the time or make the point deduction higher. Like maybe lose 20 points for not playing after 1/2 a week. _________________ Warfare Incorporated Development |
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N@TE Chief Administrator Emeritus
Joined: 06 Dec 2009 Posts: 985 Location: Colorado
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Posted: Thu Jul 25, 2013 12:38 am Post subject: Ideology contradiction? |
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N104!!! wrote: | scottlu wrote: | It's based on post count. Nate added this (thanks Nate).
1 - WI Forum Novice
10 - Developing Poster
25 - Semi-frequent Poster
50 - Established Forum User
100 - Very Active User
250 - Mega-Poster
500 - Die-hard Fan
1000 - Veteran Member
1337 - Elite Member
1500 - Legendary Member
2000 - Forum Conqueror or custom rank |
We should have more ranks in between the current ones. Only 40 members made it to 250 and only 71 members have made it to 100. With the new members not posting much, people don't get a new rank much. Making it easier to go to the next rank may make posting funner for people so they may do it more.
Just a thought... |
The basic ideologies of these two enhancement requests (the quoted one and the one of this topic) seem to contradict each other. With one, you are saying new players should be rewarded more often for their efforts, and with the other, you are saying new players shouldn't be rewarded for their efforts until they are more of an established member. That's something to think about. Should new players be rewarded more often for their efforts, or should they not be rewarded until they are more established? Which one provides more of an incentive to become more active in the game?
Also, the amount of points lost/time inactive forumula has been argued over by players for a while, and I believe we currently have the correct points lost/time inactive forumla. This is the first complaint I've seen about it in a long time; the vast majority of players seem to be complacent with the current formula. You have to keep in mind that not all players have infinite time for WI. _________________ Warfare Incorporated Former Head of Administration || Steam username: WINate |
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N104 Administrator
Joined: 24 May 2012 Posts: 1382 Location: Pennsylvania
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Posted: Thu Jul 25, 2013 3:31 am Post subject: Re: Ideology contradiction? |
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N@TE wrote: | N104!!! wrote: | scottlu wrote: | It's based on post count. Nate added this (thanks Nate).
1 - WI Forum Novice
10 - Developing Poster
25 - Semi-frequent Poster
50 - Established Forum User
100 - Very Active User
250 - Mega-Poster
500 - Die-hard Fan
1000 - Veteran Member
1337 - Elite Member
1500 - Legendary Member
2000 - Forum Conqueror or custom rank |
We should have more ranks in between the current ones. Only 40 members made it to 250 and only 71 members have made it to 100. With the new members not posting much, people don't get a new rank much. Making it easier to go to the next rank may make posting funner for people so they may do it more.
Just a thought... |
The basic ideologies of these two enhancement requests (the quoted one and the one of this topic) seem to contradict each other. With one, you are saying new players should be rewarded more often for their efforts, and with the other, you are saying new players shouldn't be rewarded for their efforts until they are more of an established member. That's something to think about. Should new players be rewarded more often for their efforts, or should they not be rewarded until they are more established? Which one provides more of an incentive to become more active in the game? | More people play the game than post on the forums. If it's too easy to get rewarded, they do it and move on, if it's not easy enough, they don't try. So it should be harder on the game since we have more people on that than the forums.
People probably don't care about forum ranks anymore because not many post _________________ Warfare Incorporated Development |
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