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goblin_merchant Established Forum User
Joined: 14 Mar 2004 Posts: 79 Location: Somewhere, out there...
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Posted: Sun Mar 14, 2004 5:06 pm Post subject: Warfare Tower Defense 1.3 NEW |
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I was sort of inspired by the Starcraft TD maps. This version is good enough to play, but still needs some working on. There are currently only 6 waves of enemies.
author: goblin_Merchant
I think there are some bugs. If you find them, tell me where.
HISTORY:
1.1 Fixed bug where you couldn't finish the game. (hopefully, don't have time to test it)
1.2 I HATE IT WHEN YOU RELEASE SOMETHING THEN WHOOPS THERE'S ANOTHER BUG! I HATE IT!
Fixed a major error. Removed units. Only andys and towers now.
1.3 Units have be reintroduced. Enemies made stronger. More waves. Enemies fight back
1.3fix name problem fixed
Description: |
Tower defense inspired by Starcraft ones. You might want to turn the speed of the game down... |
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Filename: |
Warfaretd1.3fix.pdb |
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4.27 KB |
Downloaded: |
31234 Time(s) |
_________________ Current Projects:
Warfare Tower Defense: Finished
Andy RPG: 20% done. I need help for it! PM me for details.
Team members: Knelson and I.
Last edited by goblin_merchant on Tue Mar 23, 2004 4:37 pm; edited 10 times in total |
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Verdagon Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Sun Mar 14, 2004 5:14 pm Post subject: |
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Wow I got the 2nd download! What luck!
I can't wait to start playing this. I love turret defense!!!!
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goblin_merchant Established Forum User
Joined: 14 Mar 2004 Posts: 79 Location: Somewhere, out there...
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Posted: Sun Mar 14, 2004 5:18 pm Post subject: |
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I just had a friend test my map. He said that i should remove the units. Do you think i should?
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goblin_merchant Established Forum User
Joined: 14 Mar 2004 Posts: 79 Location: Somewhere, out there...
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Posted: Sun Mar 14, 2004 6:34 pm Post subject: |
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Will have new version by next weekend
Last edited by goblin_merchant on Mon Mar 15, 2004 4:40 pm; edited 1 time in total |
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scottlu WI Founder
Joined: 15 Aug 2003 Posts: 1773
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Posted: Sun Mar 14, 2004 8:06 pm Post subject: |
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goblin_merchant, please update your original post with all updates. Then edit your last post and remove the download from it.
That way it'll appear properly here:
http://www.handmark.com/warfare/missions.php
Thanks!
_________________ Warfare Incorporated Development Team |
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knelson Established Forum User
Joined: 26 Jan 2004 Posts: 84 Location: Hobart, IN
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Posted: Mon Mar 15, 2004 11:57 am Post subject: |
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I could not get past level 5. I completed level 5 successfully, however when level 6 loads it says that one of the units from the yellow side reached the starting point for the red side. I was just starting to really get into the level. I look forward to being able to proceed.
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Keith
Palm Tungsten|E |
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Jazz3D1 Semi-frequent Poster
Joined: 15 Mar 2004 Posts: 47 Location: Landover, Maryland
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Posted: Mon Mar 15, 2004 3:06 pm Post subject: |
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I have the same problem with Level 6. I have even forced all of my units into the middle of the path to block off everyone opposing until and still the same message. I'm not certain if it is a bug or not, but something doesn't seem right.
In addition, this could be even more challenging if the red and yellow units fired back on you, thus causing you to continue to build new units and strategically think of a way to win.
Good job, I like the idea of building a mission that is somewhat different from the general concept of the game
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goblin_merchant Established Forum User
Joined: 14 Mar 2004 Posts: 79 Location: Somewhere, out there...
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Posted: Mon Mar 15, 2004 4:31 pm Post subject: |
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Sorry, there is a bug where you cannot finish the game. I will fix it immediatly.
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goblin_merchant Established Forum User
Joined: 14 Mar 2004 Posts: 79 Location: Somewhere, out there...
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Posted: Mon Mar 15, 2004 5:50 pm Post subject: |
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I don't know about you guys, but when I was playing starcraft, I liked how there were thousands of versions of turret defense. If you want to create your own, PM me. I'll send you the file and you can create your own.
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Verdagon Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Mon Mar 15, 2004 7:11 pm Post subject: |
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That sounds like a good idea goblin, but I think it would be more original to have... original turret defenses
I am going to make on as soon as i am done with my campaign, but I have a few different ideas for organization.
Interesting offer though...
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joshlerman Established Forum User
Joined: 20 Jan 2004 Posts: 57
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Posted: Sat Mar 20, 2004 8:12 am Post subject: |
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Finished them all -- well done.
The idea of being able to get another Andy is a good one (even though I didn't require doing this to finish), and the layout and principle seems to allow for an endless number of variations on the same theme.
Only downside, I think, is the replayability factor, but new campaigns would fix this.
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ryokinshin WI Forum Novice
Joined: 20 Mar 2004 Posts: 6 Location: toronto
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Posted: Sun Mar 21, 2004 12:35 pm Post subject: |
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kik rear, nice mission packs, its just lik war3 and starcraft in my palm
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goblin_merchant Established Forum User
Joined: 14 Mar 2004 Posts: 79 Location: Somewhere, out there...
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Posted: Sun Mar 21, 2004 7:21 pm Post subject: |
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Will be having new version soon... hehehehehehehehehehehehehehe
_________________ Current Projects:
Warfare Tower Defense: Finished
Andy RPG: 20% done. I need help for it! PM me for details.
Team members: Knelson and I. |
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Verdagon Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Sun Mar 21, 2004 8:59 pm Post subject: |
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We are eagerly awaiting!
Hurry! Can't wait!
Flaming Smilies... gotta love em...
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NukkleHead WI Forum Novice
Joined: 16 Mar 2004 Posts: 2
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Posted: Tue Mar 23, 2004 11:42 am Post subject: |
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I tried to download & install the regular version, but my NX60 keeps displaying the "Insane Version " that I didn't download." Am I doing something wrong?
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