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Stop function

 
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galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York

PostPosted: Tue Nov 09, 2010 8:41 pm    Post subject: Stop function Reply with quote

What if you tap the screen with four fingers all selected units would hold position? Sometimes I want my units to stop but can't I have to retreat.
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wonderer
Let The Truth Be Told


Joined: 16 Oct 2009
Posts: 2221
Location: birth place of, TEXAS

PostPosted: Tue Nov 09, 2010 9:10 pm    Post subject: Reply with quote

What do you try to do I kinda don't understand. Explain more
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subzero707
Clan Administrator


Joined: 13 Dec 2009
Posts: 240

PostPosted: Tue Nov 09, 2010 9:50 pm    Post subject: Re: Stop function Reply with quote

galm wrote:
What if you tap the screen with four fingers all selected units would hold position? Sometimes I want my units to stop but can't I have to retreat.


I believe he is saying that he would like to have a command where he can stop his units without having to find them and stopping them individually. Good idea. Maybe when you "triple tap" a unit or something. 4 fingers at once sounds a little too much lol.

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wonderer
Let The Truth Be Told


Joined: 16 Oct 2009
Posts: 2221
Location: birth place of, TEXAS

PostPosted: Tue Nov 09, 2010 10:50 pm    Post subject: Reply with quote

But couldent he just grab them and stop them or attack the nearest tank to fight back. In stead of running back.

We already have the double tap for same tanks.
Triple tap the field or something but not the tanks
Two finger Two double tap on the field would work better I think.

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