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Drug Bust Multi

 
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DaJollyRoger
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Joined: 19 May 2010
Posts: 478
Location: In a galaxy far far away...

PostPosted: Sat Nov 06, 2010 1:45 pm    Post subject: Drug Bust Multi Reply with quote

The Drug Bust map seemed like a hit, so I made different levels Very Happy any bugs? plz tell me!


Drug Bust Multi.pdb
 Description:
Spinoffs of my seemingly popular map, Drug bust. Contains easy, medium, insane, and all sides human maps.

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N@TE
Chief Administrator Emeritus


Joined: 06 Dec 2009
Posts: 985
Location: Colorado

PostPosted: Sun Jun 12, 2011 11:06 pm    Post subject: Huge update Reply with quote

I have just performed a monstrous update to this mission pack. To be specific, in the maps [DJR]Drug Bust (Easy), [DJR]Drug Bust (Medium), and [DJR]Drug Bust (Co-Op)(Insane), I have:

- Given Side3 necessary triggers
- Given Side4 a Mission Loaded trigger to set upgrades
- Added an action for the “Built” unit group to attack the nearest Fox and Andy indefinitely
- Set Side4’s Initial Credits from 0 (which defaults to $5,000) to $8,100, which is needed to create the “Built” unit group
- Revised the Initial View of all sides to reflect the starting position of each side’s Andy or Fox
- Moved the “Build” area to the left six units in order to make creating the “Built” unit group more possible
- Added a Power Generator for Cyan (Side4) in order to more rapidly create the “Built” unit group
- Increased the size of the “2” area for a better chance of creating the “group4” unit group in [DJR]Drug Bust (Co-Op)(Insane)
- Capitalized the “i” in “Insane” in [DJR]Drug Bust (Co-Op)(Insane)


In [DJR]Drug Bust (Active), I have:

- Added a Center View action for Sides 1 and 2
- Added a Side4 trigger to ensure that when a unit is not in the “Move” area, Side4 does not gain any credits
- Added an action to shave down the units that Cyan can create (units can't be created that require an RC or Galaxite Processor)
- Given Side4 a Mission Loaded trigger to set upgrades
- Modified the Initial View of Side4 to a more reasonable location
- Given Cyan (Side4) a Power Generator

Since [DJR]Drug Bust (Active) is a human vs. human map, some of my changes may be controversial. Please let me know if you find anything I altered in that map to make it unfair in any way.

DaJollyRoger, you are an excellent map maker, and I hope that you enjoy my changes to your magnificent maps. If you have trouble with any of my changes, please let me know, and the problem will get solved.

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DaJollyRoger
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Joined: 19 May 2010
Posts: 478
Location: In a galaxy far far away...

PostPosted: Mon Jun 13, 2011 9:03 pm    Post subject: Reply with quote

Sounds good broski, I'll have to check it out.
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