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SoLan Very Active User

Joined: 13 Jan 2004 Posts: 183
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Posted: Fri Feb 06, 2004 12:41 pm Post subject: Level publishing guidelines? |
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We have been told that work is in progress to make a section at the Warfare Inc. web site for publishing levels/mission packs. Are there any guidelines that we should know for publishing levels? Is there a way to "tag" them to identify whoever made the level? Is there anything special that should be part of a mission pack when it is published? _________________ --SoLan
Palm Tungsten|T3 |
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chiron Developing Poster

Joined: 13 Jan 2004 Posts: 20 Location: Sweden
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Posted: Tue Feb 10, 2004 1:14 pm Post subject: $demo |
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Just wanted to push this thread up again, would like to know too...
And I would like to add a question/suggestion,
shouldn't there be a check to see if the user only has the demo and if so make the mission unavailable, I mean, when the editor goes public the demo owner could just relay on playing more and more missions made by others. I have played SoLan's three missions so far and they are by comparison just as good as Spiffcodes.
I think demo owners just should be able to only play demo missions, force them to pay, Scott and the other guys shure deserves the money !  _________________ Palm|T3 + 128 Mb SD + ZLauncher 4.10 |
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Girt Established Forum User

Joined: 15 Aug 2003 Posts: 96 Location: Co. Springs
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Posted: Tue Feb 10, 2004 1:44 pm Post subject: |
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I don't think the demo has the ability to load missions, does it? _________________ Unit: Palm Tungsten T|X |
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Wizard Established Forum User

Joined: 30 Nov 2003 Posts: 68 Location: Bristol, England
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Posted: Tue Feb 10, 2004 3:04 pm Post subject: |
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[quote="Girt"]I don't think the demo has the ability to load missions, does it?[/quote]
No, otherwise it wouldn't be a demo. _________________ Wizard
There's no place like 127.0.0.1
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chiron Developing Poster

Joined: 13 Jan 2004 Posts: 20 Location: Sweden
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Posted: Tue Feb 10, 2004 3:36 pm Post subject: |
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Why then $demo =1 or =0 ?
I thought we had to put in a test value....
Just wanted to be sure.
If not, all is ok as it is. _________________ Palm|T3 + 128 Mb SD + ZLauncher 4.10 |
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crakerz Mega-Poster

Joined: 17 Sep 2003 Posts: 353 Location: California Bay Area
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Posted: Tue Feb 10, 2004 4:36 pm Post subject: |
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Spiffcode used the $demo variable because the beginning levels branch differently at the end. I can't think of a reason for us to need it.
And if we can use it, spiffcode might want to change that! _________________ Why negotiate when you can just blow things up?
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Last edited by crakerz on Wed Feb 11, 2004 10:47 am; edited 1 time in total |
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scottlu WI Founder

Joined: 15 Aug 2003 Posts: 1773
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Posted: Wed Feb 11, 2004 1:15 am Post subject: |
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I concur, I think $demo is pretty useless. _________________ Warfare Incorporated Development Team |
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