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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Sat Sep 04, 2010 7:31 pm Post subject: Coop games |
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Can we make it so after playing a coop game we can get 1 or 2 points after winning? Of course they'd have to be approved by a map of of some sort the group beta has map makers and mods who would be good at it, cause I like coop maps and it's annoying how they don't count I would be happy if they counted for 1 point, please poste your opinion. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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Mithoz Forum Conqueror
Joined: 09 Mar 2010 Posts: 2429 Location: Down under
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Posted: Sat Sep 04, 2010 8:05 pm Post subject: |
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Hmmm I'm a massive fan of coops as well and winning most coops are easy. It would be an easy way to gain points... But the idea seems great! _________________ ~van java Mod~
The van javas: berly, val, mole, brian, mat, wish, rully, kou, ducati, blake, warkilla, kempa, dealer, morph. |
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valicious Die-hard Fan
Joined: 03 Nov 2009 Posts: 521 Location: Pacland
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Posted: Sat Sep 04, 2010 8:13 pm Post subject: |
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I am really sorry galm and mithoz but I strongly disagree with this for obvious reasons. _________________ Valicious/ Val/ Val Van jaVa/ Van Java Clan/Page Moderator |
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Sat Sep 04, 2010 9:29 pm Post subject: |
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What I mean is what if mods would make sure the coop game is hard or long because some r easy but others are like an accomplishment to defeat, like warfare team survival. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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Mithoz Forum Conqueror
Joined: 09 Mar 2010 Posts: 2429 Location: Down under
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Posted: Sat Sep 04, 2010 9:31 pm Post subject: |
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There are only a few coop maps that are really hard to complete and take over 30mins to finish... _________________ ~van java Mod~
The van javas: berly, val, mole, brian, mat, wish, rully, kou, ducati, blake, warkilla, kempa, dealer, morph. |
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Sat Sep 04, 2010 9:35 pm Post subject: |
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Som of kous r and I have a huge one that might rock the coop world depending how it's, taken and also might have the most triggers ever. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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Mithoz Forum Conqueror
Joined: 09 Mar 2010 Posts: 2429 Location: Down under
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Posted: Sat Sep 04, 2010 9:44 pm Post subject: |
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Yea some of kous are pretty difficult..
Galm when do we get to see your map? _________________ ~van java Mod~
The van javas: berly, val, mole, brian, mat, wish, rully, kou, ducati, blake, warkilla, kempa, dealer, morph. |
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bradleygrayson Established Forum User
Joined: 03 Mar 2010 Posts: 54 Location: U.S.A.
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Posted: Sat Sep 04, 2010 10:43 pm Post subject: |
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or make a separate leaderboard for co op points _________________ NERV CLAN MEMBER. |
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N@TE Chief Administrator Emeritus
Joined: 06 Dec 2009 Posts: 985 Location: Colorado
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Posted: Sat Sep 04, 2010 11:14 pm Post subject: Co-oPoints |
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Giving points for co-op matches would bring up a whole new aspect of score pumping. You could just complete a few games of a simple co-op map and you would be rewarded as being at the top of the leader-board. The arguments against that would be astounding.
Creating a separate leader-board just for one style of map would be too much work. Plus, every co-op map would have to be hand-picked into what could be counted in the Co-op Leader-board. _________________ Warfare Incorporated Former Head of Administration || Steam username: WINate |
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wonderer Let The Truth Be Told
Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS
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Posted: Sat Sep 04, 2010 11:39 pm Post subject: |
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if you have coop maps giving points. then players like lawerance would make a co-op map and get it approved bye beta or who ever and he will change the map to suit him better so he would win every time and still not consider it cheating.
like Nate said and Val says it's real bad. play maps if you want to get on the leader board co-op is to get you better but :-/ some of you still can't hang even with all of those coop maps you played. bottom sounds mean but it sounds so good I couldent delete that part jk jk
but if you make different leader board you must bealbe to lose points before the three mins since you should now the playing field since it shouldent be changed I mean the locations of the vts and path ways of the incoming army _________________ Things I'm proud of...
Making clans a cool idea
Creating outlanders and boss clan
being leader of viet pride.
Being the second highest poster on this forum.
Write many strategy.
Helping people and making people laugh. |
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BrianBSHS Administrator Emeritus
Joined: 23 Jan 2009 Posts: 488 Location: Zimbabwe
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Posted: Sun Sep 05, 2010 12:12 am Post subject: Re: Co-oPoints |
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N@TE wrote: | Giving points for co-op matches would bring up a whole new aspect of score pumping. You could just complete a few games of a simple co-op map and you would be rewarded as being at the top of the leader-board. The arguments against that would be astounding.
Creating a separate leader-board just for one style of map would be too much work. Plus, every co-op map would have to be hand-picked into what could be counted in the Co-op Leader-board. |
+1 _________________
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Sun Sep 05, 2010 7:05 am Post subject: |
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Lol Brian short and sweet, anyway I'm saying we could handpick them I would do it, also warfare team survival for instance is like a 20 minute map if ur trying to score pump coop isn't the way to go, even if was only four coop maps that count for one point I would be happy cause some of them r real challenges, but I already can think of ten that wouldn't count, like most of the coops with the word easy in it. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Mon Sep 06, 2010 6:31 pm Post subject: |
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I think this should be put in place for rank a maps too. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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Mithoz Forum Conqueror
Joined: 09 Mar 2010 Posts: 2429 Location: Down under
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Posted: Mon Sep 06, 2010 6:44 pm Post subject: |
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You should have a page where people put down some of the hardest coop maps they think. Then you should caterogise the maps into the hardest ones (may require testing/I'm happy to help here) then thr ones that fall into the hard catergoy (rank A, emerion labs v0.7, green world etc..) should be allowed to hve some points??
Anoter point if people get points from playing coops they must also lose points for playing coops? _________________ ~van java Mod~
The van javas: berly, val, mole, brian, mat, wish, rully, kou, ducati, blake, warkilla, kempa, dealer, morph. |
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Mon Sep 06, 2010 7:15 pm Post subject: |
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Ya gain and lose. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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