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Athlos
Developing Poster


Joined: 25 Jan 2010
Posts: 20

PostPosted: Mon Jun 07, 2010 2:45 pm    Post subject: Need some help :) Reply with quote

Well, I was wondering just a few things (since I'm new to making maps for Warfare Inc.)
1. Is the "Corporate Raider" (or Fox & Andy) a special unit, like the commando in command and conquer?
2. I know you can modify a unit's health, but can you increase their damage?
3. How do you create walls that connect, instead of placing a bunch of walls that look like little rocks?
4. And lastly, what does the "Surveillance Center" do?
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trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1767
Location: Southern Cali (UCLA)

PostPosted: Mon Jun 07, 2010 2:50 pm    Post subject: Re: Need some help :) Reply with quote

Athlos wrote:
Well, I was wondering just a few things (since I'm new to making maps for Warfare Inc.)
1. Is the "Corporate Raider" (or Fox & Andy) a special unit, like the commando in command and conquer?
2. I know you can modify a unit's health, but can you increase their damage?
3. How do you create walls that connect, instead of placing a bunch of walls that look like little rocks?
4. And lastly, what does the "Surveillance Center" do?

For question 1, the corporate raider IS NOT a special unit. It is an infantry unit that can take over enemy buildings. Fox and Andy are commandos that regenrate their health and kill infantry 1 hit KO

Question 2, You cannot modify damage Sad

Question 3, I know the walls look like rocks, but just put them next to eachother to create a line of "rocks". When you play in game, the game looks for any wall pieces next to eachother and connects them, making a wall

Question 4, The surveillance center allows construction of defensive turrets

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N@TE
Chief Administrator Emeritus


Joined: 06 Dec 2009
Posts: 985
Location: Colorado

PostPosted: Mon Jun 07, 2010 2:55 pm    Post subject: Modify damage Reply with quote

You are right about everything trine, except for damage. You put in the amount of health you want it to receive.
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trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1767
Location: Southern Cali (UCLA)

PostPosted: Mon Jun 07, 2010 3:49 pm    Post subject: Re: Modify damage Reply with quote

N@TE wrote:
You are right about everything trine, except for damage. You put in the amount of health you want it to receive.

what? thats just modifying HP. You cant modify damage points (ie a security guard kills a building one hit ko)

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Athlos
Developing Poster


Joined: 25 Jan 2010
Posts: 20

PostPosted: Mon Jun 07, 2010 4:36 pm    Post subject: Reply with quote

Thanks guys! Very Happy I love this game lol
Oh btw, I drew a blank on the surveillance tower and the raider for some reason, I shoulda known those two since I play online quite a bit.

Also, can Fox and Andy place explosives on buildings?
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trineroks
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Joined: 16 Oct 2009
Posts: 1767
Location: Southern Cali (UCLA)

PostPosted: Mon Jun 07, 2010 5:40 pm    Post subject: Reply with quote

lol athlos, this is not command and conquer. Andy and Fox are quite weak towards structures (Nothing like GDI commando or Tanya)
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Athlos
Developing Poster


Joined: 25 Jan 2010
Posts: 20

PostPosted: Mon Jun 07, 2010 6:11 pm    Post subject: Reply with quote

lol yeah, well I was just wondering cause I wanted to make a mission with a commando like command and conquer. Oh well, I'll figure something out, thanks again.

Oh, and one more question, how do I get the map into my game once I've made it?
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galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York

PostPosted: Mon Jun 07, 2010 7:30 pm    Post subject: Reply with quote

Hi athlos wasup, to make ur mission live post it on mission sharing, read the rules at the top about details and how many players and stuff, it's not hard. So after uve read, create a new topic fill out the name stuff and then click browse to find ur mission, make sure u click export mission pack in the editor with ur mission open to convert it to a .pdb file. When u have found and clicked on the file hit add attachment and then hit submit, wait about twenty minutes for the server to get and look for it in the downloads! Also make sure uve includeda name or it will show as untitled.
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Athlos
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Joined: 25 Jan 2010
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PostPosted: Mon Jun 07, 2010 7:35 pm    Post subject: Reply with quote

Thanks galm, also I have a question about what trine told me online today. He said you could upload it to another site like say filefront, but I didn't quite get what he ment, do you know anything about this?
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galm
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Joined: 18 Oct 2009
Posts: 2382
Location: New York

PostPosted: Mon Jun 07, 2010 7:42 pm    Post subject: Reply with quote

Yes it's if u want it to not be available to everyone else u can put it on another URL and at the bottom of downloads it says download from custom URL. No one really does that though.
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Athlos
Developing Poster


Joined: 25 Jan 2010
Posts: 20

PostPosted: Tue Jun 08, 2010 5:45 am    Post subject: Reply with quote

Oh I see it, thanks! Btw the reason I wanted to do this is so that I can fully test my map before uploading it here.
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trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1767
Location: Southern Cali (UCLA)

PostPosted: Tue Jun 08, 2010 8:53 am    Post subject: Reply with quote

Athlos wrote:
Oh I see it, thanks! Btw the reason I wanted to do this is so that I can fully test my map before uploading it here.

bahhh its ok. Just uploading it onto the forums, finding some testers in-game, and uploading newer versions of your maps to the forums is prolly the easiest way.

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Athlos
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Joined: 25 Jan 2010
Posts: 20

PostPosted: Tue Jun 08, 2010 12:27 pm    Post subject: Reply with quote

Well if someone wants to test my maps that'd be great, I didn't know if anyone would want to.
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N@TE
Chief Administrator Emeritus


Joined: 06 Dec 2009
Posts: 985
Location: Colorado

PostPosted: Tue Jun 08, 2010 12:48 pm    Post subject: Map testing Reply with quote

I'd test your map, Athlos. What is it called? Is it out yet? Just let me know when.
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Athlos
Developing Poster


Joined: 25 Jan 2010
Posts: 20

PostPosted: Tue Jun 08, 2010 1:52 pm    Post subject: Reply with quote

Oh no, not yet. I still gotta read the tutorials and stuff, but it shouldn't take me too long as I used to map for C&C: Tiberian Sun.
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