Warfare Incorporated :: View topic - Minipax 2!
Warfare Incorporated Forum Index
 FAQ   Search   Memberlist   Usergroups 
 Profile   Log in to check your private messages   Log in 
 
Minipax 2!

 
Post new topic   Reply to topic    Warfare Incorporated Forum Index -> Mission Sharing
View previous topic :: View next topic  
Author Message
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1766
Location: Southern Cali (UCLA)

PostPosted: Thu Apr 15, 2010 9:41 pm    Post subject: Minipax 2! Reply with quote

-Clone Wars
*new win condition, kill the structures
*new bunker close system, step on the pad outside your bunker to spawn a turret at the entrance, garrisoning your troops. To leave, sell the turret.
-All Your Base
*cutscene edited
*New win condition - kill others. For that reason I added rocket troopers
-Clone Wars FFA
-Secret Outposts
*Kill your opponents with infantry, and step on the pad opposite of your base to get liberators!
-Building Empires
*This map is complicated so READ THE MISSION OBJ. Earn resources by farming, fishing, gold/silver mining, or later on by factories! Go up the different ages by building R&Ds
THIS IS BACK
-Secret Outposts 2v2
-Rainbow 6
-Dawn of the Dead
-Hostage Negotiations
-Hostage Negotiations (3)

_____________________________________________________________

Terran Mapping and Mapping Tech©



Minipax 2.pdb
 Description:
fixes on Dawn of Dead

Download
 Filename:  Minipax 2.pdb
 Filesize:  30.09 KB
 Downloaded:  502 Time(s)


_________________
It's the essence of combat; kill, or be killed.
---------------------------------


Last edited by trineroks on Wed Jul 14, 2010 9:38 pm; edited 17 times in total
Back to top
View user's profile Send private message
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1766
Location: Southern Cali (UCLA)

PostPosted: Tue Apr 20, 2010 6:37 pm    Post subject: Reply with quote

Building Empires added
_________________
It's the essence of combat; kill, or be killed.
---------------------------------
Back to top
View user's profile Send private message
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1766
Location: Southern Cali (UCLA)

PostPosted: Sun May 02, 2010 5:41 pm    Post subject: Reply with quote

I will continue new maps on this until it reaches 15ish maps
_________________
It's the essence of combat; kill, or be killed.
---------------------------------
Back to top
View user's profile Send private message
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1766
Location: Southern Cali (UCLA)

PostPosted: Mon May 17, 2010 9:44 pm    Post subject: Reply with quote

Rainbow 6 Patch included, moved position of HRC to a little more remote area, fixed alliance triggers
_________________
It's the essence of combat; kill, or be killed.
---------------------------------
Back to top
View user's profile Send private message
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2380
Location: New York

PostPosted: Tue May 18, 2010 4:09 am    Post subject: Reply with quote

What? So does that mean there's two options?
_________________
"All held the finite and infinite as unrelated. None could foresee that the history of the two would become one."
Back to top
View user's profile Send private message
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1766
Location: Southern Cali (UCLA)

PostPosted: Tue May 18, 2010 8:17 am    Post subject: Reply with quote

what two options?
_________________
It's the essence of combat; kill, or be killed.
---------------------------------
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Warfare Incorporated Forum Index -> Mission Sharing All times are GMT - 7 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © 2001, 2002 phpBB Group