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LawrenceA Administrator
Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Wed Mar 10, 2010 12:41 am Post subject: |
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just increase the space slightly for c and decrease it slightly for everyone else so that they all have equal room, but the way im going with is putting walls under the minimap, way easier _________________ You've just been |
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JAO Established Forum User
Joined: 26 Oct 2009 Posts: 64 Location: Minneapolis
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Posted: Wed Mar 10, 2010 12:55 am Post subject: |
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Lakes work just fine on my map.
_________________ ~(_8(I)...resistance is futile...we are jao...we are ONE...jao will be assimilated...
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Wed Mar 10, 2010 5:08 am Post subject: |
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Nate but the trigger would apply to all sides, y dont u just put cyan a little farther put, plus alot of ffas have the players on the sides NOT in the ocrners. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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BrianBSHS Administrator Emeritus
Joined: 23 Jan 2009 Posts: 488 Location: Zimbabwe
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Posted: Wed Mar 10, 2010 4:53 pm Post subject: |
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How would putting walls underneath the minimap be different than my idea, and if you would prefer they made more room for the 4 boxes of build space they miss out on for making the mini map a solid entity, then why would you not think the same way with putting walls underneath it. _________________
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