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AIR UNITS AND WALLS
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Would you like to see this?
Yes it seems reasonable
56%
 56%  [ 23 ]
Yes, but unreasonable
29%
 29%  [ 12 ]
No
14%
 14%  [ 6 ]
Total Votes : 41

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galm
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Joined: 18 Oct 2009
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PostPosted: Wed Jun 23, 2010 8:37 pm    Post subject: Reply with quote

Lol so they would float or be high?
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trineroks
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PostPosted: Wed Jun 23, 2010 9:13 pm    Post subject: Re: Air walls Reply with quote

N@TE wrote:
Yes, I would love to be able to build and destroy the built walls. Only the walls the have been built though; not the ones included in the creation of the map. Here's another thought: If we really did eventually end up with air units, maybe a wall for air units would be good as well. That way it would prevent air units going in certain places. These would obviously be destructible as well.

lets be realistic here nate... a wall cant go that high xD

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galm
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PostPosted: Wed Jun 23, 2010 9:16 pm    Post subject: Reply with quote

It could be some repulsor thingy.
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trineroks
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PostPosted: Wed Jun 23, 2010 10:44 pm    Post subject: Reply with quote

galm wrote:
It could be some repulsor thingy.

something like a force field... but i doubt force fields can even go THAT high

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galm
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PostPosted: Thu Jun 24, 2010 2:51 pm    Post subject: Reply with quote

They can go anywhere.
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frandenkamin68
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Joined: 09 Jul 2010
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PostPosted: Tue Jul 20, 2010 11:25 am    Post subject: Reply with quote

i think that air transports would be great... that could rally add on to strategys. for example, since dominions are so slow you could load your dominion on the troop transport and fly it some where.

However i do not really like armed airiel units. i think that that would turn WI more into a RTS tower defence game than a RTS battle game.

The i am however in total agreement with aerial troop transports. Very Happy
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LawrenceA
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PostPosted: Tue Jul 20, 2010 9:48 pm    Post subject: Reply with quote

Lasers pointed up could act as a wall for air units Smile
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lisida19
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Joined: 04 Nov 2009
Posts: 435
Location: Dildo, NF, Canada

PostPosted: Sun Aug 08, 2010 12:19 am    Post subject: Reply with quote

Then there should be more ground units such as suicide bombers, transporters, teleporters, snipers, the ultimate unit that takes 5 min to create( like thor in SC2). And also more buildings, more upgrades, superweapons, more unique characters ( other than ANDYS AND FOXES), and for the landscape, a bigger river, more bridges and more, without considering the graphics. Thus, this game needs a lot of
improvements and has been unchanged for years n.ow

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trineroks
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PostPosted: Sun Aug 08, 2010 9:28 pm    Post subject: Reply with quote

frandenkamin68 wrote:
However i do not really like armed airiel units. i think that that would turn WI more into a RTS tower defence game than a RTS battle game.

uhmm.. the last time i checked, starcraft and the command and conquer series weren't "Tower defense games"

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frandenkamin68
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PostPosted: Mon Aug 09, 2010 6:29 am    Post subject: Reply with quote

good point trine, however if you added buildable walls, i am positive someone would take advantage of that and build a large maze the entire game, just to get someone mad, and not actually play, just do that so the opponent would resign.... Twisted Evil Twisted Evil
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sam
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PostPosted: Mon Aug 09, 2010 6:39 pm    Post subject: Reply with quote

man i hate air units for some reson like if we had air units the game will go faster
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hiseas21
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Joined: 03 Aug 2010
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PostPosted: Tue Aug 10, 2010 10:38 am    Post subject: Reply with quote

Yes I tied it up! But I'm not sure about the whole idea. Yes it does introduce a new way of play but to me it might get confusing
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slimjimninja
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PostPosted: Fri Feb 25, 2011 5:33 pm    Post subject: Reply with quote

You could call those special weaker andys snipers, and (all starcraft players will know what im talking about) there should be an added building called the missile silo so you can nuke your opponent(s)!
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galm
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PostPosted: Sun Feb 27, 2011 3:10 pm    Post subject: Reply with quote

nukes were discussed and it was not going to be useful. With unlimited money itd be a nuke rush.
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trineroks
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PostPosted: Sun Feb 27, 2011 4:46 pm    Post subject: Reply with quote

galm wrote:
nukes were discussed and it was not going to be useful. With unlimited money itd be a nuke rush.
build times galm. A nuke could take like 1 minute or more to build. Gives the enemy plenty of time to disrupt it.
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