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Was this too hard? |
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eliteninja350 Semi-frequent Poster
Joined: 14 Nov 2009 Posts: 47
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Posted: Tue May 18, 2010 7:53 pm Post subject: |
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trineroks wrote: | lol great job!
I have the same problem with one of my campaign maps, cept it crashes when you go too near the southern boundary of the enemy base |
thank you i think there is a ecom trigger glitch.. it FREAKS out when i try to use it.. _________________ Scout: "Sir, we are surrounded!" General: "Good! Now we can attack from all sides!" |
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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Tue May 18, 2010 7:58 pm Post subject: |
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either that, or you went over the 40 trigger limit. which sucks
I came from starcraft mapping to Warfare incorporated mapping, and I didn't understand why one of my maps didnt work. Turns out I exceeded the trigger limit _________________ It's the essence of combat; kill, or be killed.
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eliteninja350 Semi-frequent Poster
Joined: 14 Nov 2009 Posts: 47
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Posted: Tue May 18, 2010 8:05 pm Post subject: |
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trineroks wrote: | either that, or you went over the 40 trigger limit. which sucks
I came from starcraft mapping to Warfare incorporated mapping, and I didn't understand why one of my maps didnt work. Turns out I exceeded the trigger limit |
haha did not know that XD haha i probably did!! i hate that 40 limit..
OH MY GOD!! that mission is like impossible.. i made a rush attack of 20 cyclops and 5 fox's, they WIPE the floor with my troops... its fun tho very strategic. im only 22 minutes in.. _________________ Scout: "Sir, we are surrounded!" General: "Good! Now we can attack from all sides!" |
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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Tue May 18, 2010 8:08 pm Post subject: |
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elite what mission are you talking about? _________________ It's the essence of combat; kill, or be killed.
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eliteninja350 Semi-frequent Poster
Joined: 14 Nov 2009 Posts: 47
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Posted: Tue May 18, 2010 8:09 pm Post subject: |
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defensive test (this forum) _________________ Scout: "Sir, we are surrounded!" General: "Good! Now we can attack from all sides!" |
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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Tue May 18, 2010 8:13 pm Post subject: |
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hmm i love the layout
nvm wow that took a while to get galax _________________ It's the essence of combat; kill, or be killed.
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eliteninja350 Semi-frequent Poster
Joined: 14 Nov 2009 Posts: 47
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Posted: Tue May 18, 2010 8:15 pm Post subject: |
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nope, you get 2500 every 3 minutes ( i think) no field galaxite tho _________________ Scout: "Sir, we are surrounded!" General: "Good! Now we can attack from all sides!" |
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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Tue May 18, 2010 8:17 pm Post subject: |
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dam i really love the base layout. I dont know why, I am a trigger guy, but looking at such a compact base layout leaves me feeling good xD _________________ It's the essence of combat; kill, or be killed.
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eliteninja350 Semi-frequent Poster
Joined: 14 Nov 2009 Posts: 47
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Posted: Tue May 18, 2010 8:20 pm Post subject: |
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trineroks wrote: | dam i really love the base layout. I dont know why, I am a trigger guy, but looking at such a compact base layout leaves me feeling good xD |
haha thanks bro i feel awesome now!!!! i uploaded a new version, so get ready for an easier game! 20 cyclops and 5 foxs were a bit too tough!
the layout is ok, i don't like the fact that you really can't get around the map, but sending an early scout is very useful *HINT HINT*
i will try to make the map more into a fight, like more turrets, or something cool _________________ Scout: "Sir, we are surrounded!" General: "Good! Now we can attack from all sides!" |
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N@TE Chief Administrator Emeritus
Joined: 06 Dec 2009 Posts: 985 Location: Colorado
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Posted: Tue May 18, 2010 8:22 pm Post subject: $2,500 per 3 min? |
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Is three minutes what you have on your triggers, or did you incorporate the 2x speed into it? Even if it is three minutes on your triggers, $2,500 every 1.5 minutes (game time) is really slow. With Grains of Glory, I use 1k every 3.5 seconds (game time). Think about it though. If a cyclpose is $500, you could create 5 cyclopses in 1.5 minutes. Maybe consider a little better cash flow. _________________ Warfare Incorporated Former Head of Administration || Steam username: WINate |
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eliteninja350 Semi-frequent Poster
Joined: 14 Nov 2009 Posts: 47
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Posted: Tue May 18, 2010 8:24 pm Post subject: Re: $2,500 per 3 min? |
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N@TE wrote: | Is three minutes what you have on your triggers, or did you incorporate the 2x speed into it? Even if it is three minutes on your triggers, $2,500 every 1.5 minutes (game time) is really slow. With Grains of Glory, I use 1k every 3.5 seconds (game time). Think about it though. If a cyclpose is $500, you could create 5 cyclopses in 1.5 minutes. Maybe consider a little better cash flow. |
yeah, i did, its supposed to be a defensive game, you get support over time... all support and attacks just spawn randomly, so there is really no need for mass amounts of galaxite... i MAY put some buildings next to the turrets, so you can rebuild, but i am not sure... i want to LIMIT the player's freedom from running around and doing w/e the please... _________________ Scout: "Sir, we are surrounded!" General: "Good! Now we can attack from all sides!" |
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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Tue May 18, 2010 8:24 pm Post subject: |
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Nate his map is about reinforcements that drop from the sky, not building up your own army
the money is to repair structures _________________ It's the essence of combat; kill, or be killed.
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eliteninja350 Semi-frequent Poster
Joined: 14 Nov 2009 Posts: 47
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Posted: Tue May 18, 2010 8:25 pm Post subject: |
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thank you guys for the feed back though i really appreciate it!! ask w/e you want, when ever you want! i WILL make more improvements on the maps if dire _________________ Scout: "Sir, we are surrounded!" General: "Good! Now we can attack from all sides!" |
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