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War in west Icarus
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tyurz
Developing Poster


Joined: 11 Jan 2010
Posts: 13

PostPosted: Sat Jan 23, 2010 7:27 pm    Post subject: War in west Icarus Reply with quote

I'm going to test again. plz dont download.


Native Icarus War 2.pdb
 Description:
*2nd mission test 1*

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 Filename:  Native Icarus War 2.pdb
 Filesize:  5.44 KB
 Downloaded:  1877 Time(s)


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Last edited by tyurz on Fri Feb 12, 2010 12:29 pm; edited 21 times in total
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tyurz
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Joined: 11 Jan 2010
Posts: 13

PostPosted: Sat Jan 23, 2010 7:31 pm    Post subject: ppft Reply with quote

ok it didnt work. Mad
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Last edited by tyurz on Thu Feb 11, 2010 6:27 pm; edited 1 time in total
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tyurz
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Joined: 11 Jan 2010
Posts: 13

PostPosted: Sat Jan 23, 2010 7:38 pm    Post subject: yay!! Reply with quote

never mind it did work XDXDXD Very Happy Very Happy Very Happy Very Happy
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Last edited by tyurz on Thu Feb 11, 2010 6:27 pm; edited 1 time in total
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LawrenceFA
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Joined: 29 Nov 2009
Posts: 84
Location: New Zealand

PostPosted: Sat Jan 23, 2010 7:40 pm    Post subject: its ok Reply with quote

Do u want me to fix it?
If so i have taken the liberty of fixing it, here download this:
(the Pdb)



war in West Icarus.pdb
 Description:
Follow the Instructions Here :http://sites.warfareincorporated.com/mission-authoring/making-your-mission-live

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 Filename:  war in West Icarus.pdb
 Filesize:  6.1 KB
 Downloaded:  1879 Time(s)

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tyurz
Developing Poster


Joined: 11 Jan 2010
Posts: 13

PostPosted: Sat Jan 23, 2010 8:23 pm    Post subject: somthin else Reply with quote

there is somthin else i need help with. alot really. first of all the units that are sopposed to attack the base dont attack it. they leave. second of all the enemy (AI of course) does not create its own units with the VTC i made them. lastly, i cannot find a trigger condition for ending the mission after you destroy all of the enemys. plz help. and also, my third test does not show up. it just makes me upgrade my second one over and over.
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Last edited by tyurz on Thu Feb 11, 2010 6:28 pm; edited 1 time in total
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LawrenceFA
Established Forum User


Joined: 29 Nov 2009
Posts: 84
Location: New Zealand

PostPosted: Sat Jan 23, 2010 8:48 pm    Post subject: Reply with quote

This will help you:http://sites.warfareincorporated.com/mission-authoring/your-first-map

Ill start to work on it, il get back 2 u in an hour
What do u mean by ur 3rd test? Question
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LawrenceFA
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Joined: 29 Nov 2009
Posts: 84
Location: New Zealand

PostPosted: Sat Jan 23, 2010 9:02 pm    Post subject: Reply with quote

ok first click on a red unit
then set action to 'Guard area'
do this with all of the red units
Im not sure how to make the computer make units, but u could try making an area below the vts and setting a trigger to create a unit there every 15 secs
To make the mission end is easy, I put it in the pbp, it shows u how here:http://sites.warfareincorporated.com/mission-authoring/triggers
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tyurz
Developing Poster


Joined: 11 Jan 2010
Posts: 13

PostPosted: Sun Jan 24, 2010 9:34 am    Post subject: Reply with quote

k tnx ill try it. btw, 3rd test means i tested it the 3rd time

how do you make the emamy units go back to their base after destroying your base?

this is getting to be really frustrating, so im just gonna take a break from it for a while.

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Last edited by tyurz on Thu Feb 11, 2010 6:27 pm; edited 1 time in total
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galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York

PostPosted: Sun Jan 24, 2010 1:43 pm    Post subject: Reply with quote

Under unit groups u can make them attack for blank seconds and then guard or retreat or whatever.
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tyurz
Developing Poster


Joined: 11 Jan 2010
Posts: 13

PostPosted: Sun Jan 31, 2010 8:02 am    Post subject: Reply with quote

K I'm gonna try ta fix it up again now.... For teh 5th time...
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Last edited by tyurz on Thu Feb 11, 2010 6:28 pm; edited 1 time in total
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tyurz
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Joined: 11 Jan 2010
Posts: 13

PostPosted: Mon Feb 01, 2010 7:00 pm    Post subject: Reply with quote

ok so... bout the umm...whatchamacallit thing, unit groups,..... how do i do that Question ? like in a step by step kinda way. (new to all this)
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Last edited by tyurz on Thu Feb 11, 2010 6:28 pm; edited 1 time in total
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scottlu
WI Founder


Joined: 15 Aug 2003
Posts: 1773

PostPosted: Tue Feb 02, 2010 1:06 pm    Post subject: Reply with quote

tyurz, please read all of this site. It has answers to your questions. If this site doesn't have an answer to one of your questions, let us know. Thanks.

http://sites.google.com/a/warfareincorporated.com/mission-authoring/

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galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York

PostPosted: Tue Feb 02, 2010 1:50 pm    Post subject: Reply with quote

To make a unit group hit settings, then click on unit groups. Hit new then make the units of the group, u need an area for them to spawn in and click spawn if u want them to appear, then u can set wht they do, I have one where they hunt hqs.
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tyurz
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Joined: 11 Jan 2010
Posts: 13

PostPosted: Tue Feb 02, 2010 6:53 pm    Post subject: Reply with quote

k i got it now tnx for teh help
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Last edited by tyurz on Thu Feb 11, 2010 6:29 pm; edited 1 time in total
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tyurz
Developing Poster


Joined: 11 Jan 2010
Posts: 13

PostPosted: Fri Feb 05, 2010 11:53 am    Post subject: Reply with quote

yay its almost almost ready XD
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Last edited by tyurz on Thu Feb 11, 2010 6:29 pm; edited 1 time in total
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