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神風 WI Forum Novice
Joined: 12 Jun 2010 Posts: 4
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Posted: Mon Jun 14, 2010 3:58 pm Post subject: |
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Thier 36 players that come to this form? I haven't seen that many here the most I see is two or three. No offence but maybe you should chill on the map making cause. It don't seem like people like your maps. I haven't played your map so I voted I didn't care. Sorry about that. |
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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Mon Jun 14, 2010 5:18 pm Post subject: |
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who are u NEways? _________________ It's the essence of combat; kill, or be killed.
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LawrenceFA Established Forum User
Joined: 29 Nov 2009 Posts: 84 Location: New Zealand
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Posted: Mon Jun 14, 2010 9:45 pm Post subject: |
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hmmm, I wonder why all the votes seem to come in batches? perhaps some losers who have multiple accounts to vote just want to critizise those that can do what they cannot.
and yes trine, I will fix that I didn't have a chance last night cause i was rushed to finish the map because I had to go to bed. |
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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Mon Jun 14, 2010 9:46 pm Post subject: |
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lawrence read my pm _________________ It's the essence of combat; kill, or be killed.
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LawrenceFA Established Forum User
Joined: 29 Nov 2009 Posts: 84 Location: New Zealand
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Posted: Sat Jun 19, 2010 10:41 pm Post subject: 0987654321!@#$%^&*() |
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i made the map CRACK THE CODE, in which a combination of units on pads is required to unlock upgrades and other things.
I updated ANNEX also |
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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Sat Jun 19, 2010 11:45 pm Post subject: Re: 0987654321!@#$%^&*() |
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LawrenceFA wrote: | i made the map CRACK THE CODE, in which a combination of units on pads is required to unlock upgrades and other things. |
NO. YOU DID NOT JUST COPY MY IDEA >< _________________ It's the essence of combat; kill, or be killed.
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LawrenceFA Established Forum User
Joined: 29 Nov 2009 Posts: 84 Location: New Zealand
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Posted: Sun Jun 20, 2010 12:39 am Post subject: |
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i did? what map of yours is like mine? |
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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Sun Jun 20, 2010 12:41 am Post subject: |
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LawrenceFA wrote: | i did? what map of yours is like mine? |
bleh its nuthin _________________ It's the essence of combat; kill, or be killed.
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LawrenceA Administrator
Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Sun Jun 20, 2010 1:41 am Post subject: |
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trineroks wrote: | LawrenceFA wrote: | i did? what map of yours is like mine? |
bleh its nuthin |
haha ok _________________ You've just been |
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LawrenceFA Established Forum User
Joined: 29 Nov 2009 Posts: 84 Location: New Zealand
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Posted: Wed Jun 23, 2010 3:23 am Post subject: |
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i made the map Axe Murderer, this is where a re-spawning fox hunts you, a lone Andy, and the aim of the game is to be the last alive!
i fixed a few bugs in Bullup wars and 2v2 crack the code |
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LawrenceFA Established Forum User
Joined: 29 Nov 2009 Posts: 84 Location: New Zealand
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Posted: Tue Jul 06, 2010 2:08 am Post subject: |
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I just updated something somewhere in this pack...
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and im rearranging the minipacks atm |
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LawrenceA Administrator
Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Sat Jul 10, 2010 11:42 pm Post subject: |
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Updated some maps-
put in neutral towers to the map TIC TAC TOE
Changed the timing on PML and PMLA (party mix large allies)
Added these maps-
Hillside Attack, this is a 2 p map left vs right each side has a VTS HRS and upgrade center. with lines in the middle
Time Out, this map is 2-4 player ffa where every 2 min there is a 1 min break where all players become allies _________________ You've just been |
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viets Semi-frequent Poster
Joined: 29 Jul 2010 Posts: 41
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Posted: Fri Jul 30, 2010 10:49 pm Post subject: |
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can you fix annx i am right now in a stail mate with spraeone he has 5 buildings and i got 11 buildings and we and we both have unlimted amount of money. we are not leaving the game untill one of us lags out |
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viets Semi-frequent Poster
Joined: 29 Jul 2010 Posts: 41
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Posted: Fri Jul 30, 2010 11:17 pm Post subject: |
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he just quit after 1:29 in game time |
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LawrenceA Administrator
Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Sat Jul 31, 2010 12:46 am Post subject: |
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How I'd the stalemate happen? I put in spawning raiders didn't I? _________________ You've just been |
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