Warfare Incorporated :: View topic - End of mission trigger for muliplayer map
Warfare Incorporated Forum Index
 FAQ   Search   Memberlist   Usergroups 
 Profile   Log in to check your private messages   Log in 
 
End of mission trigger for muliplayer map

 
Post new topic   Reply to topic    Warfare Incorporated Forum Index -> Mission Authoring
View previous topic :: View next topic  
Author Message
N@TE
Chief Administrator Emeritus


Joined: 06 Dec 2009
Posts: 985
Location: Colorado

PostPosted: Wed Dec 23, 2009 5:35 pm    Post subject: End of mission trigger for muliplayer map Reply with quote

How do you do an end of mission triggger for multiplayer maps? One that says you win, or you lose.
_________________
Warfare Incorporated Former Head of Administration || Steam username: WINate
Back to top
View user's profile Send private message Send e-mail
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York

PostPosted: Thu Dec 24, 2009 7:35 am    Post subject: Reply with quote

rofl
_________________
"All held the finite and infinite as unrelated. None could foresee that the history of the two would become one."
Back to top
View user's profile Send private message
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York

PostPosted: Thu Dec 24, 2009 8:26 am    Post subject: Reply with quote

i found it under actions nate!
_________________
"All held the finite and infinite as unrelated. None could foresee that the history of the two would become one."
Back to top
View user's profile Send private message
N@TE
Chief Administrator Emeritus


Joined: 06 Dec 2009
Posts: 985
Location: Colorado

PostPosted: Thu Dec 24, 2009 8:52 pm    Post subject: But what do you put under conditions? Reply with quote

Yes I know that there is an option for "end mission" under actions, but what do you put in under conditions?
_________________
Warfare Incorporated Former Head of Administration || Steam username: WINate
Back to top
View user's profile Send private message Send e-mail
T-33 Lib
Very Active User


Joined: 26 Jul 2009
Posts: 164
Location: Singapore

PostPosted: Thu Dec 24, 2009 10:27 pm    Post subject: Reply with quote

Win trigger:

Set for side ___

If Enemy has exactly 0 units left

End Mission: Win


Lose Trigger

Set for side ___

If Allies has exactly 0 units left

End Mission: Lose


I think it goes something like that. Set for side ______ means you must do this for every playable side (eg. in a 3 player map side 1 has one win and one lose trigger, side 2 has one win and one lose trigger, side 3 has one win and one lose trigger).

_________________
---
Back to top
View user's profile Send private message
N@TE
Chief Administrator Emeritus


Joined: 06 Dec 2009
Posts: 985
Location: Colorado

PostPosted: Fri Dec 25, 2009 5:45 pm    Post subject: Thanx Lib Reply with quote

That helped a lot. Thank you. galm only made fun of me when he's a TESTER! Wink
_________________
Warfare Incorporated Former Head of Administration || Steam username: WINate
Back to top
View user's profile Send private message Send e-mail
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York

PostPosted: Sat Dec 26, 2009 9:17 am    Post subject: Reply with quote

Nate what the hell r u talking about? I forgot to add after that I was wrong btw i tried it on my maps and it didnt work:(. Im not a tester either.
_________________
"All held the finite and infinite as unrelated. None could foresee that the history of the two would become one."


Last edited by galm on Sun May 30, 2010 2:08 pm; edited 1 time in total
Back to top
View user's profile Send private message
N@TE
Chief Administrator Emeritus


Joined: 06 Dec 2009
Posts: 985
Location: Colorado

PostPosted: Fri Jan 01, 2010 2:50 pm    Post subject: Works for me Reply with quote

This stuff works for me, I changed my Sides maps a wile back and it works!
_________________
Warfare Incorporated Former Head of Administration || Steam username: WINate
Back to top
View user's profile Send private message Send e-mail
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1766
Location: Southern Cali (UCLA)

PostPosted: Fri May 28, 2010 8:24 am    Post subject: Reply with quote

there was a time when nate was unfamiliar with triggers? o.o
_________________
It's the essence of combat; kill, or be killed.
---------------------------------
Back to top
View user's profile Send private message
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York

PostPosted: Fri May 28, 2010 11:16 am    Post subject: Reply with quote

When he first registered.
_________________
"All held the finite and infinite as unrelated. None could foresee that the history of the two would become one."
Back to top
View user's profile Send private message
LawrenceA
Administrator


Joined: 15 Feb 2010
Posts: 1135
Location: New Zealand

PostPosted: Sat May 29, 2010 2:45 am    Post subject: Reply with quote

Noobs-
triggers:
1-
side: 1,2,3,4
conditions: current side owns exactly 0 any unit
action: end mission lose
2-
side: 1,2,3,4
conditions : enemies own exactly 0 any unit
action: end mission win
---------
I discourage using this basic format of end mission, we need different maps not just basic kill- win maps, make some interesting fece u guys Smile

_________________
You've just been
Back to top
View user's profile Send private message
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1766
Location: Southern Cali (UCLA)

PostPosted: Sat May 29, 2010 9:06 am    Post subject: Reply with quote

yes we all know that lawrence. This was a post from a year ago Rolling Eyes
_________________
It's the essence of combat; kill, or be killed.
---------------------------------
Back to top
View user's profile Send private message
LawrenceA
Administrator


Joined: 15 Feb 2010
Posts: 1135
Location: New Zealand

PostPosted: Sat May 29, 2010 1:53 pm    Post subject: Reply with quote

Huh? No, the post before mine was on the same day, not a year ago Razz
_________________
You've just been
Back to top
View user's profile Send private message
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York

PostPosted: Sat May 29, 2010 3:21 pm    Post subject: Reply with quote

Fail trine meant the actual question was.
_________________
"All held the finite and infinite as unrelated. None could foresee that the history of the two would become one."
Back to top
View user's profile Send private message
N@TE
Chief Administrator Emeritus


Joined: 06 Dec 2009
Posts: 985
Location: Colorado

PostPosted: Sat May 29, 2010 3:58 pm    Post subject: Once upon a time Reply with quote

Yes trine, there was once a time when I was unfamiliar with triggers. We all start out somewhere trine. Lib helped me a lot when I first started making maps. I really have to thank him for the majority of my map making progress. Thanks a lot, Lib!
_________________
Warfare Incorporated Former Head of Administration || Steam username: WINate
Back to top
View user's profile Send private message Send e-mail
Display posts from previous:   
Post new topic   Reply to topic    Warfare Incorporated Forum Index -> Mission Authoring All times are GMT - 7 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum


Powered by phpBB © 2001, 2002 phpBB Group