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<READ> This could DRAMATICLLY IMPROVE THE GAME
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pwn
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Joined: 23 Nov 2009
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PostPosted: Fri Nov 27, 2009 10:57 am    Post subject: <READ> This could DRAMATICLLY IMPROVE THE GAME Reply with quote

Ok, heres my idea.
There should be more than just 1 thing you have to gather.
I think you should have to gather Stone and Gold as well, and stone could be used to make more buildings (Ill get into that) and gold will be used to get more units.

BUILDINGS:
I think you should add 1 more unit creater, called "Air Yard" or "Air Port".
Were you can obviously make air vehicles (They travel faster, and can shoot from a long distance, Downside: Low defense)

THEN A MAJOR THING IS TO BUILD A WALL!
Make it were we can build WALLS!


CITIZENS:
We should have citizens that build things, not things that just build on its own! It would be a GREAT HELP. Then we can make it more realistic.

These are some suggestions Ill be updating very soon.
PLEASE CONSIDER THEM!
Thanks.

(Also if you would like this to be done I can help code and make graphics for it.)
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BrianBSHS
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Joined: 23 Jan 2009
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PostPosted: Fri Nov 27, 2009 12:07 pm    Post subject: Reply with quote

Te game you are looking for is called age of empires.
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pwn
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PostPosted: Fri Nov 27, 2009 12:14 pm    Post subject: Reply with quote

BrianBSHS wrote:
Te game you are looking for is called age of empires.

I know, that's what I'm basing my opinions off. I can guarantee it will make the game better.
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BrianBSHS
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PostPosted: Fri Nov 27, 2009 12:21 pm    Post subject: Reply with quote

If you want age of empires... go to age of empires.
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pwn
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PostPosted: Fri Nov 27, 2009 12:32 pm    Post subject: Reply with quote

BrianBSHS wrote:
If you want age of empires... go to age of empires.

Can we please stop being such a smartass?
Thanks.
There are no age of empire games for the ipod touch at all.
I'm just adding my opinions, and my suggestions, if you don't like them, then leave the thread, and don't post. You don't HAVE To post on every topic.
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BrianBSHS
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PostPosted: Fri Nov 27, 2009 12:46 pm    Post subject: Reply with quote

I'm not saying I do. I'm just trying to express that your ideas, if all taken, would make this a rip off of AOE. Which somewhere would probably violate some copyright/patent issues. Stone and Gold are the exact same minerals use in that game, along with "citizens". Im not saying you cant have citizens; I'm just saying that this game does fine with out them. I mean really, next youre going to say, lets just start using town centers...


You can take ideas from other games... Just dont rip them off.

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pwn
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PostPosted: Fri Nov 27, 2009 1:16 pm    Post subject: Reply with quote

BrianBSHS wrote:
I'm not saying I do. I'm just trying to express that your ideas, if all taken, would make this a rip off of AOE. Which somewhere would probably violate some copyright/patent issues. Stone and Gold are the exact same minerals use in that game, along with "citizens". Im not saying you cant have citizens; I'm just saying that this game does fine with out them. I mean really, next youre going to say, lets just start using town centers...


You can take ideas from other games... Just dont rip them off.

Dont you think it would be better if we had citizens and abilities to make walls.
I think those 2 would be the best, citizens to build fece, and walls to protect.
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Ewindal
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PostPosted: Fri Nov 27, 2009 2:35 pm    Post subject: Reply with quote

Walls; Aye
Citizzens; no way. Maybe a modification of a bulpup, but not citizens -.- A mining operationist can't carry around citizens
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elamre
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PostPosted: Fri Nov 27, 2009 4:07 pm    Post subject: Reply with quote

(Also if you would like this to be done I can help code and make graphics for it.)


^^ contact scottlu, or lets build an own rts ehh? (i can help with ideas and such, and motivation Smile, a bit programm too, but not much. and i haz a friend which can make very nice 3d models, if only he haz time, contact me if ur thinking this is good idea! Smile )

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pwn
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PostPosted: Sat Nov 28, 2009 3:09 pm    Post subject: Reply with quote

Well also 2 more things I think everyone can agree on:
ALLOW UNITS TO GO THROUGH UNITS!
- You don't know how many times Ive been playing multiplayer and someone wont move fast enough or they are afk. Its so annoying and frustrating

PLEASE NO MORE UNIT LIMIT
Sometimes I need to build like an invasion of like 400 but I cant.

Thanks
Smile

PS: Ive already made models for the wall (Because I was bored)
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Ewindal
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PostPosted: Sun Nov 29, 2009 2:30 pm    Post subject: Reply with quote

I would rather suggest that units move if you want to pass them.
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BrianBSHS
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PostPosted: Sun Nov 29, 2009 7:29 pm    Post subject: Reply with quote

Citizens are a bad idea, the system that is in place now works and is from the original game. i saw we keep it. Not only that, units do move when you are trying to pass them, the problem is getting your ally's units to move while you're trying to pass them.

I'd like to see an option where if you highlight part of your army, and one of your miners get in there by mistake, your miners don't move with the army.

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T-33 Lib
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PostPosted: Sun Nov 29, 2009 10:43 pm    Post subject: Reply with quote

I like the idea of miners and dominions not following if group selected.
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kilik8880
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Joined: 21 Oct 2009
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PostPosted: Thu Dec 31, 2009 9:05 pm    Post subject: Well.... Reply with quote

I thik walls are a great idea
also rhey should make air AND naval units
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trundley
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PostPosted: Sat Jan 16, 2010 5:21 am    Post subject: citizens wtf? Reply with quote

walls are win if they have LIMITED HEALTH LIKE IN DUNE 2000 hmmmm i would like to see planes and repair pads in this game, as well as BIGGER maps, i can run a group of 5 mg guys and 5 rocket guys round a map stupidly quick. Also more sounds and graphics i know the game is only small file size, so there is no harm in beefing it up a little
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