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Ender WI Forum Novice
Joined: 17 Nov 2003 Posts: 1
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Posted: Mon Nov 17, 2003 5:38 pm Post subject: Grouping? |
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I dont know if anyone has suggested the possibility of getting some grouping options because I dont like haveing a big group scattered then having to go and repair a tower or building and then having to find my whole group again. I think that it could be done using Graffitti at least to call them up quickly once they've been assigne a number. |
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Torael_7 WI Forum Novice
Joined: 18 Nov 2003 Posts: 3
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Posted: Tue Nov 18, 2003 8:25 pm Post subject: |
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SECONDED! As a long time player of Starcraft and related games, I found it frustrating that I couldn't group things. It'd make battles where you're managing squads of troops or vehicles that do different things, like a mixed unit of hydras, liberators and, and the artillary unit a lot easier, especially if you prefer finesse over force and so [i]must[/i] micromanage your units, targetting enemies one at a time. |
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Stemnin Developing Poster
Joined: 09 Jan 2004 Posts: 13
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Posted: Fri Jan 09, 2004 9:19 pm Post subject: |
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if u have a big bunch of mixed units(8 cyclops, 5 broads and 7 rpgs)
u can just double tap on 1 of the types (i can anyway) and it will select the rest of the same type on screen, like sc _________________ "I will blanket the city in endless winter. First Gotham, and then the world!"
http://www.assortedweirdness.com/cheddartrix/archives/000708.php |
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Verdagon Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Sat Jan 10, 2004 4:15 pm Post subject: |
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Ah but you see, you can be surrounded by the enemy on two sides of your little army, and selecting all the infantries (as an example) and telling them to attack a unit will pull them over to either side.
Or if you are near a replicator triggerer and you want to select the army thats around it except for the guy on it...
Groups would be handy. Very handy. _________________ [WI Moderator]
http://verdagon.net/ |
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