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jr - Get Rich Part 3

 
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jrwarfare
Developing Poster


Joined: 13 Jul 2005
Posts: 13

PostPosted: Sat Jul 23, 2005 11:11 pm    Post subject: jr - Get Rich Part 3 Reply with quote

Description: This is the 3rd part of a 3-level game. But, this is the first level written, ala Star Wars. This is my first mission, and I have tried to make it challenging. I don't consider this to be a beta since I have tried to fully debug it. However, it does need some minor final polishing, mainly cosmetic stuff like showing objectives at the end, etc.

Author: jrwarfare

History: July 23, 2005. Finished.



jr - Get Rich Part 3.pdb
 Description:
Your mission is to "get rich". But, Omni is out to stop you. Andy must survive.

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Planet_Destroyer
WI Forum Novice


Joined: 25 Aug 2005
Posts: 9
Location: NY

PostPosted: Wed Aug 31, 2005 9:30 am    Post subject: Reply with quote

Just being me, i thought it was way to frustrating, having to mining 50,000 credits AND protect your bullpups from those spawing enemys if you get to close to the river crossing.
Mabye if you built small OMNI base next to each river crossing, there would be some way to stop the attacks; make it more like a battle instead of just defending.
And when you type ecom, you need to make it more like andy is talking to someone instead of him just being taked to
You need to make your mission objectives more complicated. Or make them as simple as posible, like MINE 50,00 CREDITS. BEWARE, OMNI MAY BE IN THE AREA

thanks for commenting on my mission, Have you played the fourth level yet?

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jrwarfare
Developing Poster


Joined: 13 Jul 2005
Posts: 13

PostPosted: Wed Aug 31, 2005 6:25 pm    Post subject: Reply with quote

Thanks for your comments. Did you actually complete the mission?

The mission objectives do change to require capturing the enemy Research Center along with the 50k. I was toying with the idea of having limited galaxite around, thus forcing you to capture OMNI warehouses.

And the spawning does stop from the river area after 2 times. In other cases, spawning only occurs if you touch certain spots.

I'm particularly fond of having enemy towers rebuild.
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Planet_Destroyer
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Joined: 25 Aug 2005
Posts: 9
Location: NY

PostPosted: Thu Sep 01, 2005 7:14 am    Post subject: Reply with quote

yea, i had to keep building cyclopses to protect my bulllpups
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jrwarfare
Developing Poster


Joined: 13 Jul 2005
Posts: 13

PostPosted: Thu Sep 01, 2005 6:29 pm    Post subject: Reply with quote

Thanks for your comments. Did you actually complete the mission?

The mission objectives do change to require capturing the enemy Research Center along with the 50k. I was toying with the idea of having limited galaxite around, thus forcing you to capture OMNI warehouses.

And the spawning does stop from the river area after 2 times. In other cases, spawning only occurs if you touch certain spots.

I'm particularly fond of having enemy towers rebuild.
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jrwarfare
Developing Poster


Joined: 13 Jul 2005
Posts: 13

PostPosted: Sat Sep 03, 2005 10:01 am    Post subject: Reply with quote

Thanks for your comments. Did you actually complete the mission?

The mission objectives do change to require capturing the enemy Research Center along with the 50k. I was toying with the idea of having limited galaxite around, thus forcing you to capture OMNI warehouses.

And the spawning does stop from the river area after 2 times. In other cases, spawning only occurs if you touch certain spots.

I'm particularly fond of having enemy towers rebuild.
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LaShark
WI Forum Novice


Joined: 10 Oct 2005
Posts: 2

PostPosted: Mon Oct 10, 2005 2:39 pm    Post subject: Reply with quote

jr,

Great game!!!! Although I did not reach the 50k quota, 48k actually, I did wipe the ememy out. Sold everything I had except for the Silos and did not quite make have enough.

Very fun game and I like the concept.
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