View previous topic :: View next topic |
Author |
Message |
galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
|
Posted: Wed May 11, 2011 7:47 pm Post subject: |
|
|
No fighting security guard range, 450? _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
|
Back to top |
|
|
Dr. Diggles Very Active User
Joined: 05 Nov 2009 Posts: 221 Location: Philly, Dallas
|
Posted: Thu May 12, 2011 10:38 am Post subject: |
|
|
galm wrote: | No fighting security guard range, 450? |
Approved, but $650 _________________ Retired WI Vet
Hold still. This may sting a little.
Dr. Diggles | //lowPRO// | Doc
|
|
Back to top |
|
|
galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
|
Posted: Thu May 12, 2011 12:27 pm Post subject: |
|
|
Or even 750 depending on how fast they heal. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
|
Back to top |
|
|
Mithoz Forum Conqueror
Joined: 09 Mar 2010 Posts: 2429 Location: Down under
|
Posted: Thu May 12, 2011 6:11 pm Post subject: |
|
|
maybe you can upgrade the skills of your medic? one that can heal humans one that can heal tanks?
or upgrade so they heal faster? _________________ ~van java Mod~
The van javas: berly, val, mole, brian, mat, wish, rully, kou, ducati, blake, warkilla, kempa, dealer, morph. |
|
Back to top |
|
|
trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
|
Posted: Thu May 12, 2011 8:30 pm Post subject: |
|
|
There should be an upgrade in the R&D called "Regenerating Power Armor"
Gives your infantry health recovery like Andy and Fox _________________ It's the essence of combat; kill, or be killed.
---------------------------------
|
|
Back to top |
|
|
Dr. Diggles Very Active User
Joined: 05 Nov 2009 Posts: 221 Location: Philly, Dallas
|
Posted: Thu May 12, 2011 8:51 pm Post subject: |
|
|
I want a unit to convert enemy troops. Like a priest from age of empires. Maybe a unit that spraypaints the enemy tanks to your army color.
Edit: sorry off topic _________________ Retired WI Vet
Hold still. This may sting a little.
Dr. Diggles | //lowPRO// | Doc
|
|
Back to top |
|
|
wonderer Let The Truth Be Told
Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS
|
Posted: Thu May 12, 2011 9:34 pm Post subject: |
|
|
trineroks wrote: | There should be an upgrade in the R&D called "Regenerating Power Armor"
Gives your infantry health recovery like Andy and Fox |
why not just a replicator look alike so only one enterence and one exit. when it comes out with full health.the amount of time to pull your damaged tanks out of your army and put them through one at a time. should give the enemy enough time to attack or heal their tanks too. so only selected maps would made with it. _________________ Things I'm proud of...
Making clans a cool idea
Creating outlanders and boss clan
being leader of viet pride.
Being the second highest poster on this forum.
Write many strategy.
Helping people and making people laugh. |
|
Back to top |
|
|
trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
|
Posted: Thu May 12, 2011 10:52 pm Post subject: |
|
|
Dr. Diggles wrote: | I want a unit to convert enemy troops. Like a priest from age of empires. Maybe a unit that spraypaints the enemy tanks to your army color.
Edit: sorry off topic | LOL at the spraypaint.
OMNI tank: hehehe time to kick some ACME arse
Some guy comes by and spraypaints the Broadsword blue
Blue OMNI tank: NUUUU NOW I MUST OWE MY ALLEGIANCE TO ACME
@Wondy something like a repair bay? That would be legit. _________________ It's the essence of combat; kill, or be killed.
---------------------------------
|
|
Back to top |
|
|
Dr. Diggles Very Active User
Joined: 05 Nov 2009 Posts: 221 Location: Philly, Dallas
|
Posted: Fri May 13, 2011 6:26 am Post subject: |
|
|
trineroks wrote: | Dr. Diggles wrote: | I want a unit to convert enemy troops. Like a priest from age of empires. Maybe a unit that spraypaints the enemy tanks to your army color.
Edit: sorry off topic | LOL at the spraypaint.
OMNI tank: hehehe time to kick some ACME arse
Some guy comes by and spraypaints the Broadsword blue
Blue OMNI tank: NUUUU NOW I MUST OWE MY ALLEGIANCE TO ACME
@Wondy something like a repair bay? That would be legit. |
hehe . It's special spraypaint made from a galaxite elixir, fused with someotherite, that causes confusion when inhaled. _________________ Retired WI Vet
Hold still. This may sting a little.
Dr. Diggles | //lowPRO// | Doc
|
|
Back to top |
|
|
Mithoz Forum Conqueror
Joined: 09 Mar 2010 Posts: 2429 Location: Down under
|
Posted: Fri May 13, 2011 8:46 am Post subject: |
|
|
Dr. Diggles wrote: | trineroks wrote: | Dr. Diggles wrote: | I want a unit to convert enemy troops. Like a priest from age of empires. Maybe a unit that spraypaints the enemy tanks to your army color.
Edit: sorry off topic | LOL at the spraypaint.
OMNI tank: hehehe time to kick some ACME arse
Some guy comes by and spraypaints the Broadsword blue
Blue OMNI tank: NUUUU NOW I MUST OWE MY ALLEGIANCE TO ACME
@Wondy something like a repair bay? That would be legit. |
hehe . It's special spraypaint made from a galaxite elixir, fused with someotherite, that causes confusion when inhaled. |
Makes them ninja cos they color of galaXite.
I'm a fan of repair bays _________________ ~van java Mod~
The van javas: berly, val, mole, brian, mat, wish, rully, kou, ducati, blake, warkilla, kempa, dealer, morph. |
|
Back to top |
|
|
galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
|
Posted: Fri May 13, 2011 8:34 pm Post subject: |
|
|
Wonderers idea sounds cool if that was in it would be a did game. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
|
Back to top |
|
|
wonderer Let The Truth Be Told
Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS
|
Posted: Fri May 13, 2011 8:46 pm Post subject: |
|
|
galm wrote: | Wonderers idea sounds cool if that was in it would be a did game. |
;-P thanks i give half creadit to trine he helped get me to think _________________ Things I'm proud of...
Making clans a cool idea
Creating outlanders and boss clan
being leader of viet pride.
Being the second highest poster on this forum.
Write many strategy.
Helping people and making people laugh. |
|
Back to top |
|
|
slimjimninja Veteran Member
Joined: 30 Mar 2010 Posts: 1226 Location: away
|
Posted: Sat May 14, 2011 11:59 am Post subject: |
|
|
I have a straightforward solution: Medics and mechanics. _________________ I have moved on (almost). |
|
Back to top |
|
|
Dr. Diggles Very Active User
Joined: 05 Nov 2009 Posts: 221 Location: Philly, Dallas
|
Posted: Sat May 14, 2011 12:37 pm Post subject: |
|
|
slimjimninja wrote: | I have a straightforward solution: Medics and mechanics. |
The medic could be mechanically competent .
The repair bay is cool idea too and could be in addition to the medic.
[rant]Sadly, no enhancement requests will be implemented anytime soon...
If Scott could get a team together or pass over the game to some devs than we can get these requests taken care of. But he won't even check in. [/rant] _________________ Retired WI Vet
Hold still. This may sting a little.
Dr. Diggles | //lowPRO// | Doc
|
|
Back to top |
|
|
trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
|
Posted: Sat May 14, 2011 12:50 pm Post subject: |
|
|
Maybe the raider can double as a medic/engineer _________________ It's the essence of combat; kill, or be killed.
---------------------------------
|
|
Back to top |
|
|
|