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Healing of damaged units?
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galm
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PostPosted: Wed May 11, 2011 7:47 pm    Post subject: Reply with quote

No fighting security guard range, 450?
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Dr. Diggles
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PostPosted: Thu May 12, 2011 10:38 am    Post subject: Reply with quote

galm wrote:
No fighting security guard range, 450?


Approved, but $650

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galm
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PostPosted: Thu May 12, 2011 12:27 pm    Post subject: Reply with quote

Or even 750 depending on how fast they heal.
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Mithoz
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PostPosted: Thu May 12, 2011 6:11 pm    Post subject: Reply with quote

maybe you can upgrade the skills of your medic? one that can heal humans one that can heal tanks?

or upgrade so they heal faster?

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trineroks
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Joined: 16 Oct 2009
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PostPosted: Thu May 12, 2011 8:30 pm    Post subject: Reply with quote

There should be an upgrade in the R&D called "Regenerating Power Armor"

Gives your infantry health recovery like Andy and Fox

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Dr. Diggles
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PostPosted: Thu May 12, 2011 8:51 pm    Post subject: Reply with quote

I want a unit to convert enemy troops. Like a priest from age of empires. Maybe a unit that spraypaints the enemy tanks to your army color.

Edit: sorry off topic

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wonderer
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PostPosted: Thu May 12, 2011 9:34 pm    Post subject: Reply with quote

trineroks wrote:
There should be an upgrade in the R&D called "Regenerating Power Armor"

Gives your infantry health recovery like Andy and Fox


why not just a replicator look alike so only one enterence and one exit. when it comes out with full health.the amount of time to pull your damaged tanks out of your army and put them through one at a time. should give the enemy enough time to attack or heal their tanks too. so only selected maps would made with it.

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trineroks
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PostPosted: Thu May 12, 2011 10:52 pm    Post subject: Reply with quote

Dr. Diggles wrote:
I want a unit to convert enemy troops. Like a priest from age of empires. Maybe a unit that spraypaints the enemy tanks to your army color.

Edit: sorry off topic
LOL at the spraypaint.
OMNI tank: hehehe time to kick some ACME arse
Some guy comes by and spraypaints the Broadsword blue
Blue OMNI tank: NUUUU NOW I MUST OWE MY ALLEGIANCE TO ACME

@Wondy something like a repair bay? That would be legit.

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Dr. Diggles
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PostPosted: Fri May 13, 2011 6:26 am    Post subject: Reply with quote

trineroks wrote:
Dr. Diggles wrote:
I want a unit to convert enemy troops. Like a priest from age of empires. Maybe a unit that spraypaints the enemy tanks to your army color.

Edit: sorry off topic
LOL at the spraypaint.
OMNI tank: hehehe time to kick some ACME arse
Some guy comes by and spraypaints the Broadsword blue
Blue OMNI tank: NUUUU NOW I MUST OWE MY ALLEGIANCE TO ACME

@Wondy something like a repair bay? That would be legit.


hehe Laughing. It's special spraypaint made from a galaxite elixir, fused with someotherite, that causes confusion when inhaled.

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Mithoz
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PostPosted: Fri May 13, 2011 8:46 am    Post subject: Reply with quote

Dr. Diggles wrote:
trineroks wrote:
Dr. Diggles wrote:
I want a unit to convert enemy troops. Like a priest from age of empires. Maybe a unit that spraypaints the enemy tanks to your army color.

Edit: sorry off topic
LOL at the spraypaint.
OMNI tank: hehehe time to kick some ACME arse
Some guy comes by and spraypaints the Broadsword blue
Blue OMNI tank: NUUUU NOW I MUST OWE MY ALLEGIANCE TO ACME

@Wondy something like a repair bay? That would be legit.


hehe Laughing. It's special spraypaint made from a galaxite elixir, fused with someotherite, that causes confusion when inhaled.


Makes them ninja cos they color of galaXite.

I'm a fan of repair bays

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galm
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PostPosted: Fri May 13, 2011 8:34 pm    Post subject: Reply with quote

Wonderers idea sounds cool if that was in it would be a did game.
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wonderer
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PostPosted: Fri May 13, 2011 8:46 pm    Post subject: Reply with quote

galm wrote:
Wonderers idea sounds cool if that was in it would be a did game.


;-P thanks i give half creadit to trine he helped get me to think

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slimjimninja
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PostPosted: Sat May 14, 2011 11:59 am    Post subject: Reply with quote

I have a straightforward solution: Medics and mechanics.
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Dr. Diggles
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PostPosted: Sat May 14, 2011 12:37 pm    Post subject: Reply with quote

slimjimninja wrote:
I have a straightforward solution: Medics and mechanics.


The medic could be mechanically competent .

The repair bay is cool idea too and could be in addition to the medic.

[rant]Sadly, no enhancement requests will be implemented anytime soon...
If Scott could get a team together or pass over the game to some devs than we can get these requests taken care of. But he won't even check in. [/rant]

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trineroks
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PostPosted: Sat May 14, 2011 12:50 pm    Post subject: Reply with quote

Maybe the raider can double as a medic/engineer Very Happy
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