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garyduke WI Forum Novice
Joined: 18 Jan 2004 Posts: 3
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Posted: Wed Jun 23, 2004 8:10 am Post subject: adding or subtracting units to/from a selection + more... |
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Some random suggestions:
1. Make units being attacked flash on the map.
2. Enable adding or subtracting units to/from a selection by holding a button down (sort of like a shift select). Perhaps if pen is down, the left/right buttons turn into shift/ctrl buttons which add or subtract from the selection.
3. Make map dissappear temporarily (how else to see the bottom 1/4 screen of the lower right of playfield??
4. Make it easier to tell the difference between similar looking troops and vehicles. |
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Verdagon Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Wed Jun 23, 2004 11:01 am Post subject: |
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I agree on the minimap thing. Something besides the button would be to automatically shift it. Like if you're in the low right corner of the map, the minimap will shift to be on the left side of the screen. If you're looking at the lower left side, then it'll shift back... I believe a game called Argentum does that. It's very useful! _________________ [WI Moderator]
http://verdagon.net/ |
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eprodigy WI Forum Novice
Joined: 26 Jun 2004 Posts: 5
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Posted: Sun Jun 27, 2004 12:57 pm Post subject: Re: adding or subtracting units to/from a selection + more.. |
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garyduke wrote: | Some random suggestions:
1. Make units being attacked flash on the map.
2. Enable adding or subtracting units to/from a selection by holding a button down (sort of like a shift select). Perhaps if pen is down, the left/right buttons turn into shift/ctrl buttons which add or subtract from the selection.
3. Make map dissappear temporarily (how else to see the bottom 1/4 screen of the lower right of playfield??
4. Make it easier to tell the difference between similar looking troops and vehicles. |
I agree with all of these, 2,3, and 4 I've noticed myself.
Sometimes a bullpup is caught in my selection box and theres no way to deselect him, I have to move him out of the way and reselect... Map is annoying sometimes covering vital areas. You gotta really study the way the vehicles look to tell the difference between a couple of those units. |
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x187 Developing Poster
Joined: 11 Sep 2004 Posts: 21
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Posted: Sat Sep 18, 2004 1:51 am Post subject: |
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thats bull**** i played wi for 3 weeks now and i leartned evry vehicle on the first day any way why use some tricky combo when u can just use one of the 4(some times more) other keys like the agenda key or inbox key _________________ x187 ruler of the cards |
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UGMC Mega-Poster
Joined: 03 Jun 2004 Posts: 348 Location: my own little world
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Posted: Sat Sep 18, 2004 5:51 am Post subject: |
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Age of Empires: Pocket PC uses the button just left of the wheel-thing as a shift key... very, very, very useful! That, and assigning groups numbers! |
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