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PhillipEarl Mega-Poster
Joined: 12 Jan 2004 Posts: 329 Location: Charlotte, NC
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Posted: Tue Aug 24, 2004 7:09 am Post subject: Skirmish Mode |
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Any chance we're going to see a skirmish mode any time soon? That's still number one on my wish list! |
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Verdagon Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Tue Aug 24, 2004 2:15 pm Post subject: |
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That would require AI.
Speaking of which, where is it, Phil? _________________ [WI Moderator]
http://verdagon.net/ |
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PhillipEarl Mega-Poster
Joined: 12 Jan 2004 Posts: 329 Location: Charlotte, NC
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Posted: Wed Aug 25, 2004 4:11 am Post subject: |
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Verdagon wrote: | That would require AI.
Speaking of which, where is it, Phil? |
I could have sworn I sent it to you a couple months ago. Did you not receive it? No wonder I never heard back..... I'll send it again.
Oh, and AI was precisely what I was talking about. Is there any chance WI could have an AI added in the near future? |
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UGMC Mega-Poster
Joined: 03 Jun 2004 Posts: 348 Location: my own little world
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Posted: Wed Aug 25, 2004 2:45 pm Post subject: |
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Whoa, you programmed AI for warfare? Or is that a level? |
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PhillipEarl Mega-Poster
Joined: 12 Jan 2004 Posts: 329 Location: Charlotte, NC
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Posted: Wed Aug 25, 2004 3:34 pm Post subject: |
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UGMC wrote: | Whoa, you programmed AI for warfare? Or is that a level? |
NOOOOO! NO! NO!
I did NOT program artificial intelligence for WI. Sorry for that. What Verdagon and I are talking about a level with triggers that SIMULATE artificial intelligence (loosely) that he and I have been collaborating on.
It's still in beta, but hopefully will be out soon!
.....i only wish i could program a true ai for WI.......
Edit:
Of course, if you'd like to try a mission with similar ideas, try "Sword of the Sun." I based alot of the attack triggers in the AI mission on the same series of triggers for "Sword." Sword has triggers that tell the computer to build units based on what the player does. It couldn't really be said to be a true simulation of ai, but it comes somewhat close. The mission Verdagon and I are working on will be even closer! |
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UGMC Mega-Poster
Joined: 03 Jun 2004 Posts: 348 Location: my own little world
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Posted: Sun Aug 29, 2004 4:31 am Post subject: |
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Yep. Making AI is fun. I used to do that for Age of Empires II. It drove my brother crazy, but I liked doing it.
When AI's out, I'm sure, Skirmish mode will be too. |
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Verdagon Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Sun Aug 29, 2004 7:37 pm Post subject: |
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definitelitely. _________________ [WI Moderator]
http://verdagon.net/ |
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