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How did you like this mission? |
I liked it |
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66% |
[ 8 ] |
I didn't like it |
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0% |
[ 0 ] |
Ow, ow, my hand... |
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33% |
[ 4 ] |
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Total Votes : 12 |
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Verdagon Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Wed Jun 16, 2004 4:24 pm Post subject: |
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Yeah portal 14 was very overwhelming. I wish there were more portals though. _________________ [WI Moderator]
http://verdagon.net/ |
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UGMC Mega-Poster
Joined: 03 Jun 2004 Posts: 348 Location: my own little world
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Posted: Thu Jun 17, 2004 4:16 am Post subject: |
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Yes, there are only 14 portals. The cut scene will inform you that on the 14th portal. And the mission does not end there, it is a "survival" game where you live as long as you possibly can.
Your new stats are 3608. Keep working your way up! |
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Verdagon Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Thu Jun 17, 2004 12:56 pm Post subject: |
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Jazz3D1 wrote: | I just wanted to confirm some information regarding the mission.
Are there only 14 portals?
If so, does the mission end there?
Just asking, as Verdagon played for almost an hour, and the last time I played, I reached Portal 13 with 32 min and 44 seconds
Latest Stats:
Enemy Units Destroyed - 918
Enemy Buildings Destroyed - 0
Friendly Units Lost - 353
Friendly Buildings Lost - 157
Credits aquired / spent - 289663 / 289420
Elapsed Time - 32:44 |
This level never ends, I'm pretty sure. Once the fourteenth (yes, fourteenth is last) portal is open, it stays open and no more portals come. _________________ [WI Moderator]
http://verdagon.net/ |
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UGMC Mega-Poster
Joined: 03 Jun 2004 Posts: 348 Location: my own little world
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Posted: Thu Jun 17, 2004 3:09 pm Post subject: |
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I could add more... what's the limit to unit groups? 16 or 32? Sure hope it's 32. |
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Verdagon Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Thu Jun 17, 2004 9:26 pm Post subject: |
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Or you can have the unit groups appear at a faster rate, if the limit's 16 and you can't make any more...
Like say the unit groups appeared at 30 second intervals. If they appeared at 15 second intervals, it's the same thing as having two groups appear. _________________ [WI Moderator]
http://verdagon.net/ |
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ajcross Very Active User
Joined: 23 Dec 2003 Posts: 113 Location: Kansas City
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Posted: Thu Jun 17, 2004 10:54 pm Post subject: |
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Hmm, a reducing trigger?
A trigger to increase a PortalNumber pvar.
A trigger to reduce a Counter pvar every second.
A trigger to spawn troops whenever Counter is zero.
Triggers for each PortalNumber to set a Counter pvar to smaller and smaller after it reaches zero.
Portal 1 - set Counter for 30 seconds
2 - 20 seconds
3 - 15
4 - 12
5 - 10
etc _________________ Andy Cross |
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UGMC Mega-Poster
Joined: 03 Jun 2004 Posts: 348 Location: my own little world
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Posted: Fri Jun 18, 2004 4:17 am Post subject: |
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Um... The portals respawn unit groups once they die, not based off of a timer. But I guess that could make it a little more customizable... |
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UGMC Mega-Poster
Joined: 03 Jun 2004 Posts: 348 Location: my own little world
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Posted: Wed Jun 23, 2004 4:22 am Post subject: |
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You can still submit your socres for this, if anyone was wondering, and get onto the high scores list. |
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UGMC Mega-Poster
Joined: 03 Jun 2004 Posts: 348 Location: my own little world
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Posted: Mon Jul 12, 2004 4:20 am Post subject: |
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Hey everyone! FIll out this poll and let me know how this level I made a while ago is! |
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Verdagon Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Mon Jul 12, 2004 11:42 am Post subject: |
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I voted for "i liked it" although i was tempted to vote "ow my hand"...
I guess I liked the level more than i hated the pain of my hand. _________________ [WI Moderator]
http://verdagon.net/ |
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UGMC Mega-Poster
Joined: 03 Jun 2004 Posts: 348 Location: my own little world
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Posted: Mon Jul 12, 2004 4:33 pm Post subject: |
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That's always a good thing. |
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MerlinustheTransport Established Forum User
Joined: 30 Jul 2004 Posts: 53 Location: At Home
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Posted: Sat Jul 31, 2004 11:48 am Post subject: Cool |
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I love this game, although I'm not that good at it. My scores are 3597 and 1766.
If the portal groups respawn when they die, coudlnt you adopt a passive resistance strategy? Like fill the entire map behind the river with power generators or something, whatever has the lowest credits/grid space ratio. Then you could just survive indefinitely, because the unit groups won't get bigger past 14 groups. Just my thoughts. |
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MerlinustheTransport Established Forum User
Joined: 30 Jul 2004 Posts: 53 Location: At Home
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Posted: Sat Jul 31, 2004 11:56 am Post subject: Calculations |
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Just did some calculations on the credits/grid space ratio, and surprisingly enough the HRC has the least amount of credits, with 166 credits per unit space. The most is the HQ with 1200, but if you don't count that its the Towers of course, but if you don't count that its the Galaxite processor. So ideally if you could build HRCs all over the place.... |
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UGMC Mega-Poster
Joined: 03 Jun 2004 Posts: 348 Location: my own little world
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Posted: Wed Aug 11, 2004 6:35 am Post subject: |
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You can't build past the river, where the units spawn. I've never tried it, but I'm sure it works. Supposedly, if you do, you lose.
Oh, and what do those scores mean? I can get you in the high scores if I knew which was what, as well as how long you survived. |
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MerlinustheTransport Established Forum User
Joined: 30 Jul 2004 Posts: 53 Location: At Home
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Posted: Sat Aug 28, 2004 9:53 am Post subject: |
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I calculated my score already. Anyways, I don't have the details....
I'm doing Verdagon's method now, with 0.12x.
1427 NME destroyed
23 FRI lost
40 FRIB lost
Elapsed 00:31:07
Still going strong. I think I'll run outta galaxite. I've already reached both my building and unit limit.
Update:
2051 NME destroyed
23 FRI lost
90 FRIB lost
Elapsed 00:41:08
Almost exactly ten minutes later. gosh darn fourteenth portal! 5 Cyclops! Thx for the tips UGMC I have a good strategy. Kill all but one Cyclops and kill all but one Andy and bask in the joy of not needing to kill 6 Cyclopses are 3 Andies. _________________ FEAR ME! I AM TEH CERTIFIED BASIC MINER! |
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