Warfare Incorporated :: View topic - Random Deathmatches
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Verdagon
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Joined: 05 Oct 2003
Posts: 1047
Location: San Luis Obispo, CA

PostPosted: Sat Jun 19, 2004 10:33 am    Post subject: Reply with quote

Sounds like a bug...

Maybe you can work around this by just creatingthe units with triggers, after the game starts?

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UGMC
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Joined: 03 Jun 2004
Posts: 348
Location: my own little world

PostPosted: Sun Jun 20, 2004 8:13 am    Post subject: Reply with quote

I can make the units, just not the buildings.
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