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thrarc WI Forum Novice
Joined: 14 Mar 2005 Posts: 5
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silviaper Developing Poster
Joined: 15 Feb 2005 Posts: 14
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Posted: Sat Apr 02, 2005 12:01 pm Post subject: HM 3.0 |
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Impossible! (At least for me it is ... )
How am I supposed to do it?
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thrarc WI Forum Novice
Joined: 14 Mar 2005 Posts: 5
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Posted: Tue Apr 05, 2005 7:32 am Post subject: How to do it... |
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Build a base quickly, and don't worry too much about towers. Build up a good mobile force that you can split into two or three groups so that bullpups have some coverage. Also, there is help to be gotten - look first in the southwest for an enemy that can become a friend.
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PhillipEarl Mega-Poster
Joined: 12 Jan 2004 Posts: 329 Location: Charlotte, NC
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Posted: Tue Apr 05, 2005 10:35 am Post subject: |
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I love this mission! My favorite feature was the constant sound of battle and screams that kept going on just beyond the fog of war. The layout was really challenging, and the fact that it made me think without overwhelming me with spawned armies. Lotsa replay value here, as there is more than one route to beating this mission, all of them equally difficult. Good job! Some feedback:
When I took over the RC - the objective didn't change to "completed" - and when I took over the HQ I got two mission objective screens, followed by the mission win screen - one, where you told the computer to display mission objectives (which showed the RC objective as incomplete) and the second, where it apparently realized the RC was in my posession, as well. (which showed the RC objective as complete) - you don't really need to display these screens, just let the mission:win trigger do it for you, and maybe include a mission-ending ecom.
Out of curiosity, why is it called Haunted Mesa? I definitely got the "haunted" feeling while playing it, but there was never a reason....
You did such a good job with the layout of this map, it seems a shame that there was never a reason for me to go to the bottom of the map (Although for those who haven't beaten it - it is possible to get there!) - especially since the hq and the rc were facing more towards the top. Maybe moving the rc to the bottom half of the base might help?
Okay, I really wanted to know how the mesa was haunted, and half expected to see cyan "ghosts" storming the base after I took over the RC and HQ - hey, maybe you could expand the mission triggers in the future to include just that - maybe the ghosts could be the free radicals killed in the massacre or the original aliens that built the Replicators. Or, maybe something else. Just a thought....
Overall, I really think this mission took alot of talent to design, and I look forward to seeing what else you come out with! This one's earned a permanent spot on my Zodiac!
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silviaper Developing Poster
Joined: 15 Feb 2005 Posts: 14
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Posted: Tue Apr 05, 2005 2:01 pm Post subject: |
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Done it!
Quite agree with PhillipEarl.
Very good design. Amazing layout.
Liked the “friend” idea very much!
Thanks for your hints (I would never have tried again, without your help ).
Looking forward to playing next mission, me too! You’re creating another one, aren’t you?
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PhillipEarl Mega-Poster
Joined: 12 Jan 2004 Posts: 329 Location: Charlotte, NC
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Posted: Tue Apr 05, 2005 2:14 pm Post subject: |
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silviaper wrote: | Done it!
Quite agree with PhillipEarl.
Very good design. Amazing layout.
Liked the “friend” idea very much!
Thanks for your hints (I would never have tried again, without your help ).
Looking forward to playing next mission, me too! You’re creating another one, aren’t you? |
Holy crap! I totally missed that "friend" post before playing! I'll have to give it a second go!
EDIT: Okay - played a second time, and let me take back what I said about not knowing why it's haunted. I love the "friend" you mentioned, and I wouldn't change a thing in that regard, so ignor anything I said previously about indicating who the ghost was. My bad.
Great level! No two plays are the same!
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thrarc WI Forum Novice
Joined: 14 Mar 2005 Posts: 5
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Posted: Mon May 16, 2005 1:43 pm Post subject: |
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Hey! Glad some folks liked it! Always room for improvement, but I'd rather spend my time working on something new (keep an eye out for "Racetrack" and "The Octopus" in the near future). I'd also like some input on multi-player versions of "Haunted Mesa" and upcoming projects. I've never had a chance to play MP as nobody I know owns handhelds but I imagine it's challenging and fun... Thanks again for the comments!
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guitarist809 Veteran Member
Joined: 08 Jan 2005 Posts: 1234
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Posted: Mon May 16, 2005 3:27 pm Post subject: |
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I can't download the mission. It says it does'nt exist anymore
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thrarc WI Forum Novice
Joined: 14 Mar 2005 Posts: 5
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Posted: Tue Jun 21, 2005 5:19 pm Post subject: |
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Hmmm I seem able to download it okay, but let me know if you still can't get it and I'll send it to you.
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guitarist809 Veteran Member
Joined: 08 Jan 2005 Posts: 1234
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Posted: Tue Jun 21, 2005 8:41 pm Post subject: |
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It worked. im gunna download it now
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thrarc WI Forum Novice
Joined: 14 Mar 2005 Posts: 5
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Posted: Mon Jun 27, 2005 10:04 am Post subject: |
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Guitarist! Love the mini-movie! What did you make it with? Tried your site link, but it didn't work. Like to check it out. Glad you downloaded Haunted Mesa okay. Have a couple others in the works, but I need to spend less time playing and more time creating or I'll never get them done. Maybe if I skip some chores around the house...yeah! It's so crazy it just might work!! Uh oh...gotta go... ...think my wife heard me thinking out loud. Icarus forever, brother!! Aiiieeeeeeeee!!
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hook683 WI Forum Novice
Joined: 09 Nov 2005 Posts: 5
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Posted: Wed Nov 09, 2005 10:17 am Post subject: Donno |
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I have absolutly no idea... You should really take it up with a professional.
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