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MerlinustheTransport
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Joined: 30 Jul 2004
Posts: 53
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PostPosted: Sun Aug 01, 2004 11:35 am    Post subject: CageDefense Reply with quote

Description:
Twenty cells spawn units that attack your surveillance center. Protect it with towers! Survival Map.

Author:
MerlinustheTransport

History:
1.0 My Second mission.
1.1 Fixed the Ending.



CageDef.pdb
 Description:
Twenty cells spawn units that attack your surveillance center. Protect it with towers! Survival Map.

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 Filename:  CageDef.pdb
 Filesize:  2.39 KB
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Last edited by MerlinustheTransport on Tue Aug 03, 2004 10:23 am; edited 1 time in total
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Donw35
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Joined: 10 Jan 2004
Posts: 29

PostPosted: Mon Aug 02, 2004 11:21 am    Post subject: Reply with quote

Interesting level, unable to complete due to Bullpup out of range of tower and not moving..

Recomend that no bullpups spawn.
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MerlinustheTransport
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PostPosted: Mon Aug 02, 2004 4:51 pm    Post subject: Reply with quote

They were just for fun, but you weren't supposed to "complete" this, it's survivor. The spawns should keep coming, faster and faster until three groups per twenty seconds.
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Donw35
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PostPosted: Mon Aug 02, 2004 6:16 pm    Post subject: Reply with quote

oh, ok. well its stopped then.. and nothing is happening..
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MerlinustheTransport
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PostPosted: Mon Aug 02, 2004 9:43 pm    Post subject: Reply with quote

Gah! I'll try to fix it tomorrow.
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MerlinustheTransport
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PostPosted: Tue Aug 03, 2004 10:24 am    Post subject: Reply with quote

I kept the Bullpups, Dominions, and Corporate Raiders. All the Raiders now attempt to take over buildings and the Bullpups and Dominions go on a suicide rush just for fun..
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BSlickOH
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Joined: 01 Apr 2004
Posts: 21

PostPosted: Sun Aug 08, 2004 7:56 am    Post subject: Reply with quote

Enemy units destroyed: 5812
Friendly buildings lost: 542
Credits acquired/spent: 1017749/727872
Elapsed time: 02:02:01

So when does it end? At this rate I think I'll run out of money in another hour or so.
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MerlinustheTransport
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PostPosted: Sun Aug 08, 2004 9:13 am    Post subject: Reply with quote

No end Razz I might make one sometime.
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UGMC
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PostPosted: Wed Aug 11, 2004 6:26 am    Post subject: Reply with quote

Is this level like my Portal?
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MerlinustheTransport
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PostPosted: Sun Aug 22, 2004 6:45 pm    Post subject: Reply with quote

No, but you inspired me to make a surival map.

Its kinda like this.

XXXXX
XOOOX
XOOOX
XXXXX

You stay in the circle area and protect your surveillance center from being destroyed. The X's are spawn spots surrounded by pipes and they charge at your tower. Sometiems corporate raiders will attempt to go for your power plants to the right, so guard that too.

Why don't you play it yourself? I'm sure you could get a clearer picture then my explanation.

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UGMC
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PostPosted: Tue Aug 24, 2004 5:26 am    Post subject: Reply with quote

I did. I didn't live longer than a few minutes. Those pesky corporate raiders took over my HQ's, not my power generaters! To stop them, I had to build towers, but they were demolished as the enemy armies spawned right on top of them. What's the best anyone's done in this mission?
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BSlickOH
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Joined: 01 Apr 2004
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PostPosted: Tue Aug 24, 2004 5:47 am    Post subject: Reply with quote

UGMC wrote:
What's the best anyone's done in this mission?


BSlickOH wrote:
Enemy units destroyed: 5812
Friendly buildings lost: 542
Credits acquired/spent: 1017749/727872
Elapsed time: 02:02:01

So when does it end? At this rate I think I'll run out of money in another hour or so.


Very Happy

I quit playing after Merlinus said it doesn't end, but the level falls into a rhythm that isn't too hard to repeat. Although it does become boring (so an ending would be nice, Merlinus....).
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MerlinustheTransport
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PostPosted: Tue Aug 24, 2004 1:54 pm    Post subject: Reply with quote

Hmm..how bout armies of Cyclops spawning from all the cells every minute?
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Verdagon
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Joined: 05 Oct 2003
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Location: San Luis Obispo, CA

PostPosted: Tue Aug 24, 2004 2:20 pm    Post subject: Reply with quote

Missions like this are always easy on .12x speed...

Like when I played portal! On regular speed i got really good but I never told anyone how well i did on .12. In fact, I did so good that I crossed the river and the game ended. Dammit.

Bottom line: Do x.12

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UGMC
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PostPosted: Tue Aug 24, 2004 3:57 pm    Post subject: Reply with quote

Ha! You were warned.
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