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eddgoh WI Forum Novice
Joined: 13 Jan 2011 Posts: 9 Location: UK
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Posted: Fri Jan 14, 2011 1:12 am Post subject: Galaxite? |
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Hi guys,
is there a way that you can make one piece of Galaxite that can be mined over and over again.
Thanks
Edd |
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LawrenceA Administrator
Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Fri Jan 14, 2011 2:02 am Post subject: |
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no iv tried this recently and it dosent work, you could make the map unlimited if you want, or some sort of income. _________________ You've just been |
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eddgoh WI Forum Novice
Joined: 13 Jan 2011 Posts: 9 Location: UK
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Posted: Fri Jan 14, 2011 2:19 am Post subject: |
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how would i make the map unilimited? |
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LawrenceA Administrator
Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Fri Jan 14, 2011 3:45 am Post subject: |
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you can modify the initial credits for each side under the level menu/ side(1,2,3,4)
I find setting it to 48000000 makes the map seemingly unlimited.
another way to do this would be to use triggers.
for example one could make a trigger:
sides:
any
conditions:
current sides has at most 4800 credits,
actions:
modify current sides credits set 12345
preserve trigger _________________ You've just been |
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eddgoh WI Forum Novice
Joined: 13 Jan 2011 Posts: 9 Location: UK
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Posted: Fri Jan 14, 2011 3:55 am Post subject: |
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oh okay...is there likely to be some kind of update? |
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LawrenceA Administrator
Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Fri Jan 14, 2011 4:08 am Post subject: |
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I'd say possibly, but not in the immediate future.
another method could be pads that give a steady stream of cash to those on them if they're bullpups _________________ You've just been |
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eddgoh WI Forum Novice
Joined: 13 Jan 2011 Posts: 9 Location: UK
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Posted: Sat Jan 15, 2011 7:18 am Post subject: |
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hmm i mite do that...thx dude |
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Fri Jan 21, 2011 9:51 pm Post subject: |
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Heyyyyyyyy I used the pads one already lol, anyway the other way is you can add money every _____ seconds. Like each minute the sides get two thousand or something. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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N@TE Chief Administrator Emeritus
Joined: 06 Dec 2009 Posts: 985 Location: Colorado
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Posted: Wed Jan 26, 2011 6:57 pm Post subject: "Every NN seconds" condition |
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galm wrote: | Heyyyyyyyy I used the pads one already lol, anyway the other way is you can add money every _____ seconds. Like each minute the sides get two thousand or something. | You can do this using the Every NN seconds condition. Just remember that when you use this condition to adjust for 2.0x time, and you have to use the Preserve Trigger action. Without Preserve Trigger, the trigger will act as if it had an Elapsed Time condition. _________________ Warfare Incorporated Former Head of Administration || Steam username: WINate |
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