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DBZ-GOKU-
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Joined: 15 Aug 2003
Posts: 493
Location: Utah

PostPosted: Sun Sep 14, 2003 1:14 pm    Post subject: Completed Reply with quote

I have a suggestion for the Challemge missions. I say that after you play a level and beat it, it will unlock a new unit or feature (more maps, etc.)that is not in the normal missions. This would only work in future versions, and it would really only be usefull if there was a multiplayer or skirmish mode. Anyawys, just a thought.
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Cheryl
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Joined: 16 Aug 2003
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Location: Michigan

PostPosted: Tue Sep 30, 2003 6:14 am    Post subject: Reply with quote

How do you get to this mission?
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claxbane
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Joined: 15 Aug 2003
Posts: 331
Location: Seattle, WA

PostPosted: Tue Sep 30, 2003 11:57 am    Post subject: Reply with quote

[quote="Cheryl"]How do you get to this mission?[/quote]

To get to the challenge missions go to main menu select play mission, then select challange missions.

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Cheryl
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Joined: 16 Aug 2003
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Location: Michigan

PostPosted: Tue Sep 30, 2003 1:50 pm    Post subject: Reply with quote

I knew there was something easy I was missing. Duh! Thanks Smile
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BobT
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Joined: 18 Sep 2003
Posts: 13
Location: Texas

PostPosted: Wed Oct 01, 2003 2:03 pm    Post subject: Reply with quote

OK... I keep getting overrun and masaquered by OMNI. I can't seem to "build" troops fast enough to keep up with the OMNI onslaught, there appears to be no way to build vehicles and the towers are too expensive given the resources of one bullpup. Hmmm... any hints? (Thanks)
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DBZ-GOKU-
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Joined: 15 Aug 2003
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PostPosted: Thu Oct 02, 2003 6:35 pm    Post subject: Reply with quote

If you read the instructions before you play, you would know that you should build towers. When I first played this mission, I was just like you "I don't need towers...besides, they are too expensive." Well, Building towers (and almost no guys) is the only way to win, and you need to build lots (like 10-25).
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Pounce
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Joined: 29 Jan 2004
Posts: 7

PostPosted: Thu Jan 29, 2004 3:52 pm    Post subject: Reply with quote

12-13 towers is enough.
Make 2 halfcircles at each entrance, take the line of the advancing troops into consideration so they are covered by more than one tower always, mix gatling and rocket towrs.
I ended up with 3 storage houses full and half of the troops i got at start intact, you need them to take out cyclops.
Towers ARE cheap if placed right, they are the only weapon you can repair wich comes cheaper at the end...
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DPIQ
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Joined: 24 Jan 2005
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PostPosted: Mon Jan 24, 2005 1:54 pm    Post subject: Reply with quote

Towers survivability seems to be enhanced by using two rows. The back row towers are still able to fire on the same attacker, doubling the firepower. I used about 12 towers for this mission, two quads and two pairs, with a small gap between the quad and pair. I also alternate the tower type, side to side and front to back.
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guitarist809
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Joined: 08 Jan 2005
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PostPosted: Tue Jun 21, 2005 12:31 pm    Post subject: Reply with quote

Aggree w/ u 99.69%
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thebossmant
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Joined: 24 Aug 2010
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PostPosted: Sun Oct 03, 2010 3:15 pm    Post subject: Reply with quote

well now that it is 7 yeras later from this first post i would like to say something


come play the multiplayer lots and lots of maps so shhhhhhhh and get back on the game lol


srryy
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galm
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Joined: 18 Oct 2009
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PostPosted: Wed Oct 06, 2010 4:05 pm    Post subject: Reply with quote

These players had ppc so there isnt multi.
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[PYRO] Critikal
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Joined: 19 Dec 2010
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PostPosted: Thu Dec 30, 2010 9:11 am    Post subject: Reply with quote

Pocket Pc's Great Things
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galm
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Joined: 18 Oct 2009
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PostPosted: Sun Jun 19, 2011 6:10 pm    Post subject: Reply with quote

There was multi I was wrong, but only by IP.
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