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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Mon Sep 27, 2010 7:16 pm Post subject: |
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Cat and Mouse CLASSIC bundled with Cat and Mouse REDUX
_________________ It's the essence of combat; kill, or be killed.
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DaJollyRoger Mega-Poster
Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away...
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10jib Established Forum User
Joined: 16 Feb 2010 Posts: 82
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Posted: Tue Sep 28, 2010 10:23 am Post subject: |
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yeah like the flea can attack the dog but dig cant attack flea and dog can attack cat but ...
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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Tue Aug 21, 2012 9:14 pm Post subject: |
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Cat and Mouse Classic is back, with some fixes to the map. All Cat purchases (minus the extra bullpup purchase) are now 2.5k cheaper.
Cat and Mouse Desert soon to follow.
_________________ It's the essence of combat; kill, or be killed.
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N104 Administrator
Joined: 24 May 2012 Posts: 1382 Location: Pennsylvania
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Posted: Wed Aug 22, 2012 5:07 am Post subject: |
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Well it's about time you got cat and mouse back Trine And yay it's easer for the cat to win!
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N104 Administrator
Joined: 24 May 2012 Posts: 1382 Location: Pennsylvania
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Posted: Sat Oct 05, 2013 6:49 pm Post subject: |
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Trine, I think there's a bug in this map. I was playing with Captain magnum 93 and he complained the troops he spawned had 1% health. In observe mode, I noticed that the rocket troopers spawn with so little health that one shot from any opponent unit would kill them. I looked at your triggering trine, the unit group for cyan's rocket troopers is called 'Broad' and it costs cyan 5000 credits to spawn that group. I looked at the unit group list, and the group 'Broad' has 5 rocket troopers and they are suppose to spawn with 4000% health. When playing the game though, they spawn with 1% (it's really low, I don't know for sure that it's 1%) health. So if cyan orders rocket troopers, he/she ends up spending 5000 credits on 5 rocket troopers that will die as soon as they have combat with an opponent.
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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Sun Nov 24, 2013 3:52 pm Post subject: |
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Wow, I somehow missed this reply.
That is really odd. I know about the existence of buggy unit groups (every so often a unit group with 100+ health will bug out and spawn with 0 HP) which I THOUGHT was related to total number of unit groups / unit type.
I have gone through multiple builds of Cat and Mouse, eliminating certain bugged unit groups (the reason why it's called "Broad" was because it originally was supposed to spawn broadswords at 5000 health, but it would always bug out). So after a long time of deleting certain unit groups and tweaking existing ones, I changed "Broad" to spawn rocket troopers at 4000 health.
It's always worked since then... but apparently something is causing it to bug out.
_________________ It's the essence of combat; kill, or be killed.
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