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Warfare Asassin WI Forum Novice
Joined: 27 Jul 2010 Posts: 2
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Posted: Sat Aug 21, 2010 7:54 pm Post subject: I think you should be able to kick anons out |
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One of the problems I have is when I say no anons and they don't leave then I quit and make it again and they get in again there should be a boot option where you click on the person you want to boot and then they get put in the lobby. So you can start the game |
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wonderer Let The Truth Be Told
Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS
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Posted: Sat Aug 21, 2010 8:29 pm Post subject: |
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only anons should be kicked we talked about it but this should be done for the clan wars. when it comes then players should be kicked depending if thier in a clan or not. _________________ Things I'm proud of...
Making clans a cool idea
Creating outlanders and boss clan
being leader of viet pride.
Being the second highest poster on this forum.
Write many strategy.
Helping people and making people laugh. |
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frandenkamin68 Very Active User
Joined: 09 Jul 2010 Posts: 178 Location: Florida, United States
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Posted: Sun Aug 22, 2010 6:27 am Post subject: |
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i thought we could have a completley different room for clan wars....oh and n the main room, the creator of the game (person hosting game to play)should be able to kick out anons, from their game, because i know that i absolutley hate either having an anon on my team, or if an anon continuosly comes back and forth between my game the feature could be something like this
/kick anon(insert number)_(insert game)
however if that particular command were used and created it would have to be made so that the anon cold still enter the game later (once their length of time for being kicked form the perticular game has expired.or their is the simplest (and in my opinion the best ) solution. just get rid of anons, that will mean more registered players, and every game over 3 min would count. however somepeople like to test maps as anons, and if we were to go onto the 1 clan id and 1 or 2 reg id it would be hard...however to fix that some feature could be put in, were before the game you could set it as "test map" i know that seems a little (a lot) to go through, and if that decision was made, there would have to be a lot of time and effort put into it, but we should be able to either kick anons from an individual game (before it starts) or completley get rid of anons . |
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sam Die-hard Fan
Joined: 19 Jun 2010 Posts: 982 Location: Far Far Away..
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Posted: Mon Aug 23, 2010 2:58 am Post subject: |
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on my computer theres a game called COMPANY OF HEREOS on multiplayer if a player get anoying you can bloke them and they cant inter the game you r in all talk to you scott you should do that to the anons _________________ Well hello there. |
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LawrenceA Administrator
Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Mon Aug 23, 2010 11:38 pm Post subject: |
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How about a better idea. when creating the map u have the option of selecting What type of players that are able to join. Ie if your on your clan Id you can select either anons or oher clan id's. Whereas on a normal I'd u can select either anons and/or normal accounts. _________________ You've just been |
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sam Die-hard Fan
Joined: 19 Jun 2010 Posts: 982 Location: Far Far Away..
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Posted: Tue Aug 24, 2010 3:44 am Post subject: |
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yeah we should do laws idea and i think if you dont like the anons you should be able to bloke then coz anon get anoying really anoying !!!!!!!!!!!!! _________________ Well hello there. |
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