View previous topic :: View next topic |
Was this too hard? |
|
Total Votes : 0 |
|
Author |
Message |
eliteninja350 Semi-frequent Poster
Joined: 14 Nov 2009 Posts: 47
|
Posted: Thu Feb 11, 2010 9:33 pm Post subject: defense mission TEST |
|
|
Description: Defend your area!!!
Author: Eliteninja350
History: updated again (plz delete the other one off the addon list)
History: Deleted other map. i hope!
history: Deleted the ecom trigger in beginning, and added a cut-scene instead
history: ALL ecom scene trigs are OUT, all cut-scene...
History: lessened the enemy troops, added more support troops, little edits on triggers
History: added WAY more defensive units, and added 2 more power plants to the sides of the base
History: Added an end XD
players/teams: 1 Human, 2 computers/ 1V2
Description: |
umm ok trying to fix it XD |
|
Download |
Filename: |
defensive mission test.pdb |
Filesize: |
4.13 KB |
Downloaded: |
1318 Time(s) |
_________________ Scout: "Sir, we are surrounded!" General: "Good! Now we can attack from all sides!"
Last edited by eliteninja350 on Wed May 19, 2010 1:29 pm; edited 16 times in total |
|
Back to top |
|
|
eliteninja350 Semi-frequent Poster
Joined: 14 Nov 2009 Posts: 47
|
Posted: Thu Feb 11, 2010 10:32 pm Post subject: |
|
|
if mine doesnt work, does someone want to help fix it for me?
|
|
Back to top |
|
|
galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
|
Posted: Sat Feb 13, 2010 7:36 am Post subject: |
|
|
Ur not supposed two post two versions of the mission. When u edit the mission delete the attachment and post only the newest one.
_________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
|
Back to top |
|
|
trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
|
Posted: Tue May 18, 2010 8:29 am Post subject: |
|
|
elite you have two of the same map. Delete the one you don't want and keep the other (to delete, go to the unwanted post, edit your first post, delete attachment, and unsticky the post)
_________________ It's the essence of combat; kill, or be killed.
---------------------------------
|
|
Back to top |
|
|
eliteninja350 Semi-frequent Poster
Joined: 14 Nov 2009 Posts: 47
|
Posted: Tue May 18, 2010 7:02 pm Post subject: |
|
|
ok thanks is that why it crashes??
|
|
Back to top |
|
|
trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
|
Posted: Tue May 18, 2010 7:05 pm Post subject: |
|
|
no DEFENSIVE mission crashes. I dont think DEFENSE mission does (this one)
change the names! It confuses me lol
_________________ It's the essence of combat; kill, or be killed.
---------------------------------
|
|
Back to top |
|
|
eliteninja350 Semi-frequent Poster
Joined: 14 Nov 2009 Posts: 47
|
Posted: Tue May 18, 2010 7:07 pm Post subject: |
|
|
ok, im trying to make a series of maps, like a campaign, but I dont want to do the full 10 at once, then put it up w/o tests of each map...
_________________ Scout: "Sir, we are surrounded!" General: "Good! Now we can attack from all sides!" |
|
Back to top |
|
|
trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
|
Posted: Tue May 18, 2010 7:09 pm Post subject: |
|
|
then make all ten first and then compile them into one map pack. That way you have all your missions organized and if you need edits, simply import your mission pack and edit the desired mission
_________________ It's the essence of combat; kill, or be killed.
---------------------------------
|
|
Back to top |
|
|
eliteninja350 Semi-frequent Poster
Joined: 14 Nov 2009 Posts: 47
|
Posted: Tue May 18, 2010 7:10 pm Post subject: |
|
|
sorry everyone! i guess i posted 2???? i only posted one... but i guess i posted 2?!?!? this one wasnt even posted by me, i don't use this format.... (of the history, the way the players are put {like itll say players/style or w/e} so idk)
_________________ Scout: "Sir, we are surrounded!" General: "Good! Now we can attack from all sides!" |
|
Back to top |
|
|
eliteninja350 Semi-frequent Poster
Joined: 14 Nov 2009 Posts: 47
|
Posted: Tue May 18, 2010 7:11 pm Post subject: |
|
|
trineroks wrote: | then make all ten first and then compile them into one map pack. That way you have all your missions organized and if you need edits, simply import your mission pack and edit the desired mission |
Ok sounds good!! thanks guys you are great helps to my maps im noobish, but i am getting better!
_________________ Scout: "Sir, we are surrounded!" General: "Good! Now we can attack from all sides!" |
|
Back to top |
|
|
trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
|
Posted: Tue May 18, 2010 7:13 pm Post subject: |
|
|
seeing your maps tho, you've had previous mapping experience havent ya?
_________________ It's the essence of combat; kill, or be killed.
---------------------------------
|
|
Back to top |
|
|
eliteninja350 Semi-frequent Poster
Joined: 14 Nov 2009 Posts: 47
|
Posted: Tue May 18, 2010 7:16 pm Post subject: |
|
|
sort of, i randomize my maps... i have a little bit of experience, but not too much... I really don't take the time to get all of the triggers 100% right, but i am just trying to make a fun map, and a fun campaign...
some include:
Mini mission
Massive war
first mission test 01 (really fun sort of)
defensive mission test (not done yet
_________________ Scout: "Sir, we are surrounded!" General: "Good! Now we can attack from all sides!" |
|
Back to top |
|
|
eliteninja350 Semi-frequent Poster
Joined: 14 Nov 2009 Posts: 47
|
Posted: Tue May 18, 2010 7:35 pm Post subject: |
|
|
WOW it still crashes.... anyone have any clue why?
_________________ Scout: "Sir, we are surrounded!" General: "Good! Now we can attack from all sides!" |
|
Back to top |
|
|
eliteninja350 Semi-frequent Poster
Joined: 14 Nov 2009 Posts: 47
|
Posted: Tue May 18, 2010 7:47 pm Post subject: |
|
|
works... for now
_________________ Scout: "Sir, we are surrounded!" General: "Good! Now we can attack from all sides!" |
|
Back to top |
|
|
trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
|
Posted: Tue May 18, 2010 7:48 pm Post subject: |
|
|
lol great job!
I have the same problem with one of my campaign maps, cept it crashes when you go too near the southern boundary of the enemy base
_________________ It's the essence of combat; kill, or be killed.
---------------------------------
|
|
Back to top |
|
|
|