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mustanggt4ford Semi-frequent Poster
Joined: 16 Oct 2009 Posts: 46
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Posted: Tue May 18, 2010 1:47 pm Post subject: Desert River Riches 4.0 |
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Same map, different game, still a 1v1 but now each player has a computer on their side as well.
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Tue May 18, 2010 6:09 pm Post subject: |
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Thats cool but what triggers did u use?
_________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Tue May 18, 2010 7:00 pm Post subject: |
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all he did was have 2 computer players continously build unit groups whos orders are to kill the enemies
_________________ It's the essence of combat; kill, or be killed.
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mustanggt4ford Semi-frequent Poster
Joined: 16 Oct 2009 Posts: 46
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Posted: Wed May 19, 2010 9:32 am Post subject: |
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correct, each computer is sided with one of the humans and they attack the other side, it's very simple
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Wed May 19, 2010 8:24 pm Post subject: |
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Lol r they fast or easy?
_________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Wed May 19, 2010 11:45 pm Post subject: |
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ummm thats what she said?
jkjk what do you mean by fast and easy? do you mean does the game end fast, or is the AI easy on you?
_________________ It's the essence of combat; kill, or be killed.
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mustanggt4ford Semi-frequent Poster
Joined: 16 Oct 2009 Posts: 46
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Posted: Sat May 22, 2010 9:07 pm Post subject: |
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no the computers are both slow in the beginning (therefore giving you time for certain strategic plans) but once started they do build a decent size army which can be lethal
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