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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Sun May 09, 2010 8:26 pm Post subject: |
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Through extensive research by my Unit Behavior and Reaction Team, I found that coward is a better version of self-defense, whereas in selfdefense the unit would never attack the unit unless brought right next to and forced, coward is the same thing except when you order a unit to attack, it will pursue its enemy until it is down. Afterwards it will not engage
_________________ It's the essence of combat; kill, or be killed.
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ElectronicFlesh Very Active User
Joined: 15 Mar 2010 Posts: 161 Location: Under The Bed
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Posted: Tue May 11, 2010 3:41 am Post subject: |
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Interesting... Perhaps we could use these unit stances to create a better AI.
Ps I like ur Business (terrain and mapping tech (ć) ) could I please be the CEO? Lol
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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Tue May 11, 2010 7:26 am Post subject: |
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lol nope sry i am my own business' CEO
_________________ It's the essence of combat; kill, or be killed.
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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Wed May 12, 2010 10:30 pm Post subject: |
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ElectronicFlesh wrote: | Interesting... Perhaps we could use these unit stances to create a better AI.
Ps I like ur Business (terrain and mapping tech (ć) ) could I please be the CEO? Lol |
oh i just realized its not "terrain" its "terran"
_________________ It's the essence of combat; kill, or be killed.
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LawrenceA Administrator
Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Thu May 13, 2010 12:57 am Post subject: |
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Is it just me or has there been a surge in map making recently?
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