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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Thu May 06, 2010 3:47 pm Post subject: |
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Can other people see were muted? _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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scottlu WI Founder
Joined: 15 Aug 2003 Posts: 1773
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Posted: Thu May 06, 2010 4:05 pm Post subject: |
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No they can't. _________________ Warfare Incorporated Development Team |
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Thu May 06, 2010 7:16 pm Post subject: |
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That should be added what if they r trying to talk to us? _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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wonderer Let The Truth Be Told
Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS
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Posted: Thu May 06, 2010 7:35 pm Post subject: |
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Lol when you come out of the mute u have alot of players talking trash to you cause didn't answer.
lol it happen to me with galm before the mimi mods |
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Thu May 06, 2010 7:45 pm Post subject: |
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It did? _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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wonderer Let The Truth Be Told
Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS
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Posted: Thu May 06, 2010 8:13 pm Post subject: |
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Galm you don't rember I sent you a message saying I laged out when you was talking to me I couldent see anything or here anything. I think it was you or kilik ya'll act the same I think I told some one(Nate) that you called me a god or some thing. Lollol |
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ElectronicFlesh Very Active User
Joined: 15 Mar 2010 Posts: 161 Location: Under The Bed
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Posted: Thu May 06, 2010 10:17 pm Post subject: |
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I think typing /mute and /unmute may be difficult for new players and if they are starting how would they ever find out? I think a simple button would make a nice feature for chat |
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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Thu May 06, 2010 11:18 pm Post subject: |
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no actually electronic commands are much easier. its less cluttered space in the chat interface _________________ It's the essence of combat; kill, or be killed.
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ElectronicFlesh Very Active User
Joined: 15 Mar 2010 Posts: 161 Location: Under The Bed
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Posted: Fri May 07, 2010 3:39 am Post subject: |
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Well, let's say hypothetically speaking, a new player enter multiplayer chat for the first time. Some perv decides to abuse him and he has no idea how to mute chat. Now u tell me how he would ever find out. A post search on the forms? I bet less than 10% of players know the commands. A simple outstanding button to mute chat would be obvious as to it's use and easy for new players to understand. |
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Fri May 07, 2010 4:08 am Post subject: |
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Yeah the picture Brian had looked good for a mute button. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Fri May 07, 2010 9:40 am Post subject: |
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lol electronic first of all if he's played other rts games then he would deduct that commands are in this game too
and lets say he's really new to this genre. someone else in the room who's nice enuf could teach him to /help for commands. what are the odds that a noob and some perv would be in the lobby alone with eachother?i _________________ It's the essence of combat; kill, or be killed.
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Fri May 07, 2010 12:31 pm Post subject: |
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Higher than u think. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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LawrenceA Administrator
Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Fri May 07, 2010 3:10 pm Post subject: |
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Ther's a whole lotta wierdos out there. It's best if this game were to be user friendly _________________ You've just been |
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scottlu WI Founder
Joined: 15 Aug 2003 Posts: 1773
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Posted: Fri May 07, 2010 3:51 pm Post subject: |
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ElectronicFlesh wrote: | I think typing /mute and /unmute may be difficult for new players and if they are starting how would they ever find out? I think a simple button would make a nice feature for chat |
I agree, it's impossible to discover. I added it since I could do it on the server, without making Warfare .app update. I will probably add it as a button to the next app update. _________________ Warfare Incorporated Development Team |
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ElectronicFlesh Very Active User
Joined: 15 Mar 2010 Posts: 161 Location: Under The Bed
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Posted: Fri May 07, 2010 4:08 pm Post subject: |
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Sounds good |
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