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More mini map problems - Grains of Glory
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galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York

PostPosted: Sat Mar 27, 2010 7:00 am    Post subject: Reply with quote

Nate the group would recreate if destroyed, and their ally would deserve to lose. It would just be funny to watch lol.
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N@TE
Chief Administrator Emeritus


Joined: 06 Dec 2009
Posts: 985
Location: Colorado

PostPosted: Sat Mar 27, 2010 3:23 pm    Post subject: Not for me Reply with quote

Alright well I'll just stick to the end mission trigger on my maps. It seems like a galm type thing anyways with the spawning so you can do it galm. That can be apart of your map style. Maybe some mapmakers will do it, some won't, but I guess I would like to see it happen in a game.
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trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)

PostPosted: Fri Jun 18, 2010 9:06 am    Post subject: Reply with quote

ok, I've been wanting to say this, but you already have a lose mission trigger if someone builds under the minimap right? so why have the alert "DO NOT BUILD A TOWER UNDER THE MINIMAP"? It interferes with my strategy (you would know what it is) and the enemy knows that my base is down south..
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N@TE
Chief Administrator Emeritus


Joined: 06 Dec 2009
Posts: 985
Location: Colorado

PostPosted: Fri Jun 18, 2010 8:20 pm    Post subject: Minimap warning Reply with quote

trineroks wrote:
ok, I've been wanting to say this, but you already have a lose mission trigger if someone builds under the minimap right? so why have the alert "DO NOT BUILD A TOWER UNDER THE MINIMAP"? It interferes with my strategy (you would know what it is) and the enemy knows that my base is down south..
I put that there as a warning. But unfortunately, an alert trigger shows up for everyone. You are the first one to figure out when that alert comes up. Tell me, did you find this out by overlooking my map in the mission editor, or by repeatedly playing the map? By the way I think I'll take that off once I come back from Mexico.
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trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)

PostPosted: Fri Jun 18, 2010 8:25 pm    Post subject: Reply with quote

Nate, GoG is one of my fav maps ive played, so of course ive played it often

and yea, i usually set shop either north or south (when im on the right side, i tend to move south). then the alert happens, and then the enemy's like CHECK THE SOUTH PART SOMEONES THERE. and then they prevent my tactic Sad

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galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York

PostPosted: Fri Jun 18, 2010 8:42 pm    Post subject: Reply with quote

Lol Nate i noticed it also a few months back, to a map maker it's not that hard.
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