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Cat and Mouse

 
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trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)

PostPosted: Fri Mar 05, 2010 1:51 am    Post subject: Cat and Mouse Reply with quote

Description:
A game of cat and mouse like starcraft cnm

ARGH so many BUGS

Author:
trineroks

History:
1.0
-fixed so mouse starts with money (lol)
-blockades
1.01
-no longer called (untitled level)
1.1
-fixed cat's unit pricings
-liberators do not start with 0 hp (fail)
1.2
-replaced hydras with rocket squad
-replaced fox with fox team
1.3
-replaced liberator with liberator team
-few cosmetic changes
-cat's second harvester now has its own refinery!
1.4
-no more annoying "Base is under attack"
1.5
-Cat is made stronger, bases more accessible for cat. Mouse got nerfed

Number of Players:
3v1



Cat and Mouse.pdb
 Description:
Balancing for cat

Download
 Filename:  Cat and Mouse.pdb
 Filesize:  6.68 KB
 Downloaded:  1654 Time(s)


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It's the essence of combat; kill, or be killed.
---------------------------------


Last edited by trineroks on Tue Aug 21, 2012 9:13 pm; edited 10 times in total
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trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)

PostPosted: Mon Sep 27, 2010 7:16 pm    Post subject: Reply with quote

Cat and Mouse CLASSIC bundled with Cat and Mouse REDUX
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DaJollyRoger
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Joined: 19 May 2010
Posts: 478
Location: In a galaxy far far away...

PostPosted: Mon Sep 27, 2010 10:10 pm    Post subject: Reply with quote

You should make dog v cat v mouse v flea
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10jib
Established Forum User


Joined: 16 Feb 2010
Posts: 82

PostPosted: Tue Sep 28, 2010 10:23 am    Post subject: Reply with quote

yeah like the flea can attack the dog but dig cant attack flea and dog can attack cat but ...
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trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)

PostPosted: Tue Aug 21, 2012 9:14 pm    Post subject: Reply with quote

Cat and Mouse Classic is back, with some fixes to the map. All Cat purchases (minus the extra bullpup purchase) are now 2.5k cheaper.

Cat and Mouse Desert soon to follow.

_________________
It's the essence of combat; kill, or be killed.
---------------------------------
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N104
Administrator


Joined: 24 May 2012
Posts: 1382
Location: Pennsylvania

PostPosted: Wed Aug 22, 2012 5:07 am    Post subject: Reply with quote

Well it's about time you got cat and mouse back Trine Wink And yay it's easer for the cat to win!
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N104
Administrator


Joined: 24 May 2012
Posts: 1382
Location: Pennsylvania

PostPosted: Sat Oct 05, 2013 6:49 pm    Post subject: Reply with quote

Trine, I think there's a bug in this map. I was playing with Captain magnum 93 and he complained the troops he spawned had 1% health. In observe mode, I noticed that the rocket troopers spawn with so little health that one shot from any opponent unit would kill them. I looked at your triggering trine, the unit group for cyan's rocket troopers is called 'Broad' and it costs cyan 5000 credits to spawn that group. I looked at the unit group list, and the group 'Broad' has 5 rocket troopers and they are suppose to spawn with 4000% health. When playing the game though, they spawn with 1% (it's really low, I don't know for sure that it's 1%) health. So if cyan orders rocket troopers, he/she ends up spending 5000 credits on 5 rocket troopers that will die as soon as they have combat with an opponent.
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trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)

PostPosted: Sun Nov 24, 2013 3:52 pm    Post subject: Reply with quote

Wow, I somehow missed this reply.

That is really odd. I know about the existence of buggy unit groups (every so often a unit group with 100+ health will bug out and spawn with 0 HP) which I THOUGHT was related to total number of unit groups / unit type.

I have gone through multiple builds of Cat and Mouse, eliminating certain bugged unit groups (the reason why it's called "Broad" was because it originally was supposed to spawn broadswords at 5000 health, but it would always bug out). So after a long time of deleting certain unit groups and tweaking existing ones, I changed "Broad" to spawn rocket troopers at 4000 health.

It's always worked since then... but apparently something is causing it to bug out.

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---------------------------------
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