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Taplu WI Forum Novice
Joined: 15 Oct 2009 Posts: 1
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Posted: Thu Oct 15, 2009 6:13 pm Post subject: HUZZAH! MULTIPLAYER! |
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Woot, multiplayer just came out. Thank Warfare programmer dudes. _________________ IT'S A TRAP!
...or is it? |
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backtothis WI Forum Novice
Joined: 15 Oct 2009 Posts: 1
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Posted: Thu Oct 15, 2009 11:00 pm Post subject: |
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praise the lord. time to own hardcore at rts |
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Jstuffjr WI Forum Novice
Joined: 16 Oct 2009 Posts: 2
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Posted: Fri Oct 16, 2009 2:26 pm Post subject: |
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Yeah, I just played my first game and lost horribly |
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remoon101 Developing Poster
Joined: 28 Dec 2009 Posts: 13
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Posted: Tue Dec 29, 2009 7:00 pm Post subject: Errr... |
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The Multiplayer is awesome, it completely ups the replayability and value of the whole app. Entered my first game and won
-My sword is the T-29 Broadsword, balanced for attack and defense, easy to use in crushing thrusts or turning aside enemy blows. Once your guard is down and your units swept aside, your buildings crumble under salvos of mortar fire-
^^^^^^should i use this as my signature?^^^^ _________________ -My sword is the T-29 Broadsword, balanced for attack and defense, easy to use in crushing thrusts or turning aside enemy blows. Once your guard is down and your units swept aside, your buildings crumble under salvos of mortar fire- |
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T-33 Lib Very Active User
Joined: 26 Jul 2009 Posts: 164 Location: Singapore
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Posted: Wed Dec 30, 2009 6:30 am Post subject: |
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The Broadsword is the best balanced tank in the game in my opinion. It does somewhat well against infantry and tanks, and it can wreak havoc in an enemy base. I generally keep a separate contingent of them (10-15) behind so while my hydras/liberators destroy/weaken/distract the enemy the broadswords can charge through a gap in enemy defense, tearing up their base and crippling supply.
And you should use that as your sig. sort of poetic. _________________ --- |
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Wed Dec 30, 2009 11:35 am Post subject: |
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That's y it's my simbol lib. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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remoon101 Developing Poster
Joined: 28 Dec 2009 Posts: 13
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Posted: Wed Dec 30, 2009 6:15 pm Post subject: Scrap the multiplayer topic, vehicle unit comp. |
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I've decided to dump the only-loads-of-Broadswords and choose a more balanced composition (sick of getting my Precious Broadswords killed by rocket Inf. and Hydras)
When I select my unit options in the VTS I now choose:
3 Broadswords (cant live without them! )
2 Hydras (rip up enemy vehicles, confetti! )
2 Liberators (tear up those pesky Rocket Infantry )
Its a slight pain to get the RD center up, and research advanced VTS but the improved vehicle/strike force comp. is worth it _________________ -My sword is the T-29 Broadsword, balanced for attack and defense, easy to use in crushing thrusts or turning aside enemy blows. Once your guard is down and your units swept aside, your buildings crumble under salvos of mortar fire- |
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T-33 Lib Very Active User
Joined: 26 Jul 2009 Posts: 164 Location: Singapore
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Posted: Wed Dec 30, 2009 6:33 pm Post subject: |
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Usually I build a defending group of broadswords (15-25) before upgrading my VTS and building hydras. Rocket troopers don't have the resilience to carry the battle most of the time. _________________ --- |
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BrianBSHS Administrator Emeritus
Joined: 23 Jan 2009 Posts: 488 Location: Zimbabwe
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Posted: Wed Dec 30, 2009 7:23 pm Post subject: |
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I like using cyclops, they are awesome against buildings and pretty decent against tanks on account of their range. Also, I like to throw in some troopers because most people spam tanks and not libs because they cost 600$. _________________
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T-33 Lib Very Active User
Joined: 26 Jul 2009 Posts: 164 Location: Singapore
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Posted: Thu Dec 31, 2009 8:57 am Post subject: |
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Cyclops are good against massed Hydras but not Broadswords. Liberators are absolutely useless against anything bar infantry. _________________ --- |
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remoon101 Developing Poster
Joined: 28 Dec 2009 Posts: 13
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Posted: Thu Dec 31, 2009 5:25 pm Post subject: DONT |
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Don't rely on too many Cyclops to win the day. If you do build any, you have to micro manage them to be further away in a group to take advantage of their range and position them as such.
Using too many Cyclops leads to a field of charred metal wreckage. Believe me, I faced a player who used all Cyclops one time and my Hydras and other assorted vehicles in my strike force decimated them.
If you really like them or have the ability to micro manage them properly then by all means make them! But... if you need anti- building support, I suggest sticking with Broadswords, less damage but higher rate of fire, especially in groups _________________ -My sword is the T-29 Broadsword, balanced for attack and defense, easy to use in crushing thrusts or turning aside enemy blows. Once your guard is down and your units swept aside, your buildings crumble under salvos of mortar fire- |
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T-33 Lib Very Active User
Joined: 26 Jul 2009 Posts: 164 Location: Singapore
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Posted: Fri Jan 01, 2010 2:24 am Post subject: |
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Massed Cyclops do work, but only in the defence against attacking hydras.
I once had a small squad of rocket troopers (about 10) and they decimated half of the enemy's cyclops army before going down. _________________ --- |
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