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T-33 Lib Very Active User
Joined: 26 Jul 2009 Posts: 164 Location: Singapore
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Posted: Sun Oct 18, 2009 3:03 am Post subject: Multiplayer chat |
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Would it be possible for an option just to chat with your allies? It is currently impossible to coordinate attacks without the enemy knowing as well as telling allies where the enemy is without alerting them to the fact that we know about them. _________________ --- |
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elamre Mega-Poster
Joined: 15 Dec 2008 Posts: 402 Location: the netherlands
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Posted: Sun Oct 18, 2009 4:00 am Post subject: |
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hmm,well that's true. but i rarely use the inchat, cuz it takes to much time (hint hint hint, transparent background in chat/minimap in chat) _________________ Hardcore |
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T-33 Lib Very Active User
Joined: 26 Jul 2009 Posts: 164 Location: Singapore
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Posted: Sun Oct 18, 2009 4:19 am Post subject: |
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A transparent background would be good. Also since typing does take time maybe a chat template of the basic commands would be useful. e.g. attack, fall back,etc _________________ --- |
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SitH_WinD WI Forum Novice
Joined: 16 Oct 2009 Posts: 7
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Posted: Thu Nov 12, 2009 2:55 am Post subject: |
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I really like the team chat idea, especially with some basic command templates. Eg typing 1 (alone), either speaks or reads "attack".
Another simple chat suggestion is coloured chat - just helps to see who is talking to you (especially a problem with anons).
Just some thoughts. |
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BrianBSHS Administrator Emeritus
Joined: 23 Jan 2009 Posts: 488 Location: Zimbabwe
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Posted: Thu Nov 12, 2009 1:48 pm Post subject: |
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<-- anon hater, they have nothing to lose, so if/when you play vs them and they are crap., you suffer. _________________
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JAO Established Forum User
Joined: 26 Oct 2009 Posts: 64 Location: Minneapolis
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Posted: Wed Dec 02, 2009 12:37 am Post subject: |
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I don't like Anon either. They drop out of the game during team play and leave me getting kill in Team games. I suck playing alone and my rating is below all Anon too. _________________ ~(_8(I)...resistance is futile...we are jao...we are ONE...jao will be assimilated...
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Thu Dec 17, 2009 3:56 pm Post subject: |
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Lib thts a great idea that would be great also if u could stop from letting someones chat get through if they're annoying. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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valicious Die-hard Fan
Joined: 03 Nov 2009 Posts: 521 Location: Pacland
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Posted: Fri Dec 18, 2009 1:18 pm Post subject: |
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Oh anons how you make my day ooohh so wonderfully wonderful hahaha! Just like what most players said, almost all anons seem to get worse every passing day. Some of them can be really fun to play with, but most of them are just there to ruin the day. |
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scottlu WI Founder
Joined: 15 Aug 2003 Posts: 1773
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Posted: Fri Dec 18, 2009 3:22 pm Post subject: |
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I am going to make a quick fix so that the server has a Main "(registered only)" room. This is a standby fix until the game is changed so that when you create a game, you can specify what ratings players have to be to join it. This is a longer fix. _________________ Warfare Incorporated Development Team |
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valicious Die-hard Fan
Joined: 03 Nov 2009 Posts: 521 Location: Pacland
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Posted: Fri Dec 18, 2009 7:24 pm Post subject: |
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That is a great modification Scott! I really think that you hit one of the jackpots buttons this time. Once this takes effects, there will no longer be backstabbing and trash-talking, or it will be down to a minimum at least. Kudos to you, Scott and to whoever is helping you out to make this a better game and community. |
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valicious Die-hard Fan
Joined: 03 Nov 2009 Posts: 521 Location: Pacland
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Posted: Fri Dec 18, 2009 7:52 pm Post subject: |
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One more thing Scott, in addition to multiplayer team chat, I think it would also be nice to have a pm/conference in the chatroom so that "meddlers" won't be able to do their thing when a some players are trying to talk about some strategy or whatever they wanna talk about without letting the rest of the players know about it. |
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scottlu WI Founder
Joined: 15 Aug 2003 Posts: 1773
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Posted: Fri Dec 18, 2009 10:32 pm Post subject: |
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Thanks valicious, those are good ideas! _________________ Warfare Incorporated Development Team |
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Mon Dec 21, 2009 1:50 pm Post subject: |
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Yeah I agree too. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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T-33 Lib Very Active User
Joined: 26 Jul 2009 Posts: 164 Location: Singapore
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Posted: Mon Dec 21, 2009 10:04 pm Post subject: |
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^Agreed as well. _________________ --- |
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