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Surrounded

 
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Should I continue this style of gameplay in my maps?
You darn well better believe it!
100%
 100%  [ 2 ]
Nah, I prefer the old fashioned way.
0%
 0%  [ 0 ]
How about something that ISNT one of these 2 styles of gameplay?
0%
 0%  [ 0 ]
Total Votes : 2

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Warboss
WI Forum Novice


Joined: 26 Aug 2009
Posts: 5

PostPosted: Wed Aug 26, 2009 12:28 pm    Post subject: Surrounded Reply with quote

Surrounded-Current Info
This map still only contains Cyclops Convoy destruction. It also contains only 1 mission. Next big update, which I have not decided when yet, will contain a second mission based the same way as this one. It may however change should the poll come out different.
I shall never simply put "fixed bugs" in my updates for that is too broad, you may not know if the bug "bugging" you was fixed! Perhaps its a bit more to read but I want people to know I've been listening.


*NEW*
Quote of the week: You can't say civilizations dont advance. For every war, they kill you in a new way.


Surrounded 2 is not yet underway. I will begin work on it when the poll has at least 10 votes in it so I know how to make it.

Feel free to leave comments or messages. I will reply to them as soon as possible (within a few days at most).

RELEASE NOTES FOR VERSION 1.1
*Messages no longer appear twice
*Reinforcements fixed
*More added terrain

RELEASE NOTES FOR VERSION 1.2
*Repair convoy health reduced to 30%
*Made a cyclops convoy
*Added reinforcements for destroying enemy base

RELEASE NOTES FOR VERSION 1.3*Increased repair convoy health from 30 to 60
*Added troops guarding enemy base
*Updated messages

RELEASE NOTES FOR VERSION 1.3.1
*Fixed alliance problems in 1.3
*Added more terrain

RELEASE NOTES FOR VERSION 1.4
*Added more terrain
*Added a new cyclops convoy
*Added buildable reinforcements when earned
*Added turrets guarding convoys

RELEASE NOTES FOR VERSION 1.4.1
*Fixed power problems in 1.4

RELEASE NOTES FOR VERSION 1.4.2
*Added more enemy power generators
*Removed requirement to destroy power gens for reinforcment

RELEASE NOTES FOR VERSION 1.4.3
*Added another survaillance center to prevent turret deactivation

RELEASE NOTES FOR VERSION 1.4.4
*Removed requirement to destroy survaillence towers for reinforcements

RELEASE NOTES FOR VERSION 1.4.5
*Increased credits
*Required to destroy all buildings within base area to recieve reinforcements
*Added message on how to get through a non-fixable (to my knowledge) error where units would retreat when given an attack order

RELEASE NOTES FOR VERSION 1.5
*GREAT increase in credits, but not to your use unfortunetly
*Added a new temporary base location to create the raiders
*Updated messages
*Added a hint of comedy Wink

RELEASE NOTES FOR VERSION 1.5.1
*Removed the automatic raider reinforcements

RELEASE NOTES FOR VERSION 1.5.2
*Attempted to fix building problems. If it does not work, I am reverting to 1.4.5.

RELEASE NOTES FOR VERSION 1.4.5
*There arent any, but I had to revert to this as there was a bad glitch in 1.5 where buildings would not build themselves. I will have to fix this and then re-release 1.5.[/b][img][/img]



Surrounded 1.4.5.pdb
 Description:
*Be sure to visit this on the forum and answer the poll!

Download
 Filename:  Surrounded 1.4.5.pdb
 Filesize:  5.23 KB
 Downloaded:  2023 Time(s)



Last edited by Warboss on Fri Oct 30, 2009 8:39 pm; edited 56 times in total
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elamre
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Joined: 15 Dec 2008
Posts: 402
Location: the netherlands

PostPosted: Wed Aug 26, 2009 12:43 pm    Post subject: Reply with quote

O MY FCKING GOD Neutral"

wtf? 5 DUBBLE POSTS?

MMMMMONSTER KILL

well anyways, you needa make it sticky Wink

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Warboss
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Joined: 26 Aug 2009
Posts: 5

PostPosted: Wed Aug 26, 2009 12:48 pm    Post subject: Reply with quote

elamre wrote:
O MY FCKING GOD Neutral"

wtf? 5 DUBBLE POSTS?

MMMMMONSTER KILL

well anyways, you needa make it sticky Wink


Actually I just updated it twice again so its #7 now, and I'm updating it again right now to 8. I got the allies thing workin, but still have a few glitches to work out. When they're done, I'll focus on the map, and then actually release the full working one.
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elamre
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Joined: 15 Dec 2008
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Location: the netherlands

PostPosted: Wed Aug 26, 2009 12:50 pm    Post subject: Reply with quote

lollollol :') its still a monster kill:D

anyways, can a mod delete the older ones?

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Warboss
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Joined: 26 Aug 2009
Posts: 5

PostPosted: Wed Aug 26, 2009 1:00 pm    Post subject: Reply with quote

elamre wrote:
lollollol :') its still a monster kill:D

anyways, can a mod delete the older ones?


I dont know, I just joined actually, its my first time makin a map
Oh btw this beta is almost ready to be downloaded even though it isnt done. There are still 2 glitches though: I havent revealed fog where the map centers, and strangely messages appear twice.
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elamre
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Location: the netherlands

PostPosted: Wed Aug 26, 2009 1:02 pm    Post subject: Reply with quote

just say when ur done, and i'll test it Wink
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Warboss
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Joined: 26 Aug 2009
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PostPosted: Wed Aug 26, 2009 1:25 pm    Post subject: Reply with quote

elamre wrote:
just say when ur done, and i'll test it Wink


I this time said it was downloadable. It is, but heres what I know:
The terrain is unfinished, I'm workin on that now
All messages appear twice...and I dont know why.
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Warboss
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Joined: 26 Aug 2009
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PostPosted: Sun Sep 13, 2009 11:52 am    Post subject: Reply with quote

At long last this first segment of the mission is complete. Now, I leave it up to YOU. That means you, yes you, user. Give me a reply and tell me what I should do next in this campaign. Should I increase the size of this map and then add more objectives within this mission? Should I add another mission in the same style as this? Should I add a base building mission? Its your choice.

(EDIT) Alas, I have actually REVERTED to 1.4.5. 1.5 had an un-fixable (to my knowledge) glitch where buildings would not show up. I will attempt to fix this and re-release 1.5 soon as I can.
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alfex
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Joined: 16 Mar 2004
Posts: 534
Location: La Conner, WA USA

PostPosted: Wed Oct 28, 2009 1:08 pm    Post subject: Reply with quote

Please delete the old version (1.4.5) of this map. Only one pdb is allowed per mission thread.

Also change name to just Surrounded without version number.

Thanks,

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Volkov
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Joined: 23 Oct 2011
Posts: 1
Location: My Super Mammoth Tank.

PostPosted: Sun Oct 23, 2011 4:48 pm    Post subject: Reply with quote

For me, the repair vehicles don't work. It really sucks. And for such a good map, I can't repair my libs.
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Defend the base! Russians are coming! I wish I was back in England!

Oh, look at that! Hahahah- wha... It's coming towards me.... Run! Evacuate! Now!
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sam
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Joined: 19 Jun 2010
Posts: 982
Location: Far Far Away..

PostPosted: Sun Oct 23, 2011 8:43 pm    Post subject: Reply with quote

Volkov wrote:
For me, the repair vehicles don't work. It really sucks. And for such a good map, I can't repair my libs.


you cant repair any of your units only the buildings can and if you have a andy he repairs him self
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