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Akschel WI Forum Novice
Joined: 10 Sep 2003 Posts: 8 Location: Germany, Stuttgart
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Posted: Mon Sep 29, 2003 10:39 pm Post subject: meeting points for finish trained vehicles and persons |
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If the Vehicles and Persons are finish trained, they should automaticly went to a meeting point _________________ I am on the search for a english to german translating work!
Palm Tungsten T3 | 265 MB - SD - Card
For sell:
Palm Tungsten T / T2 Hardcase
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DBZ-GOKU- Mega-Poster
Joined: 15 Aug 2003 Posts: 493 Location: Utah
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Posted: Mon Sep 29, 2003 10:51 pm Post subject: |
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I suggested somthinglike this, and like the idea alot. I suggested rally points from the buildings, so you can choose where you want the units form certain buidlings to go too. Something similar to this idea is patrol points, so you can make patrol routes for units to go on (such as circle your base...it would be more like a straight edged shape, since the guys would go from onepoint to the next and not roudning it). _________________ Sprint HTC EVO 4G LTE
Retired: HTC EVO 3D, HTC EVO 4G, Samsung Instinct, Tapwave Zodiac 2, PalmOne Tungsten|T, Palm m505 |
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claxbane Site Admin
Joined: 15 Aug 2003 Posts: 331 Location: Seattle, WA
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Posted: Tue Sep 30, 2003 11:49 am Post subject: Re: meeting points for finish trained vehicles and persons |
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[quote="Akschel"]If the Vehicles and Persons are finish trained, they should automaticly went to a meeting point[/quote]
This has been added to our list of requested features. _________________ Moderator - Handmark Tech Support |
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