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mrpinkeye Semi-frequent Poster
Joined: 25 Sep 2003 Posts: 30 Location: Denver, CO, USA
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Posted: Mon Sep 29, 2003 10:53 am Post subject: Can Anyone Say Squish? |
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Please don’t tell me I’m the only one who wants to use his vehicles to “squish” enemy ground units. _________________ Give a person a fish, and they'll eat for a day. Teach a person to use the Internet, and they'll leave you alone for weeks. |
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rjpatrick2 Developing Poster
Joined: 24 Sep 2003 Posts: 22 Location: Mobile, Alabama USA
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Posted: Mon Sep 29, 2003 12:10 pm Post subject: |
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that would suggest that the unit being run-over would die instantly, unless you would run over them several times - and thats just down right twisted...heh heh. it seems that it would render the hit point system useless, as well the varying effectiveness of some units againts others. theoreticaly you could get a buttload of tanks and make tracks over all the peds. maybe your owns peds would get run over by your own tanks..... I dunno.
ps. enjoyed your cambridge study speach. pretty funny. _________________ Kill all extremists!!! |
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XboxJunkie101 Established Forum User
Joined: 13 Sep 2003 Posts: 96
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Posted: Mon Sep 29, 2003 1:30 pm Post subject: |
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“squish”
lol
That is classic...
just in red alert _________________ Dogbert:
His not-so-secret ambition is to conquer the world and enslave all humans. He anointed himself St. Dogbert, and as such takes special delight in exorcising the demons of stupidity. |
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mrpinkeye Semi-frequent Poster
Joined: 25 Sep 2003 Posts: 30 Location: Denver, CO, USA
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Posted: Mon Sep 29, 2003 1:38 pm Post subject: |
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I was reverting back to my Command & Conquer roots, where peds stood no chance against vehicles. Instant death was the result should your foot clan find themselves in the path of a legion of turtle vans (enough ninja turtles references!!!). When it comes to your own guys, your vehicle crews are nice enough to not run over your own guys. _________________ Give a person a fish, and they'll eat for a day. Teach a person to use the Internet, and they'll leave you alone for weeks. |
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DBZ-GOKU- Mega-Poster
Joined: 15 Aug 2003 Posts: 493 Location: Utah
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Posted: Mon Sep 29, 2003 2:34 pm Post subject: |
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I suggested this during the beta too. There are some instances where it drive me nuts when they have a bunch of rocket guys just wasting my tanks...I just want to go run them over (like in all the C&C games). All of the vehicles should be able to do it too, except teh Eagle Scouts. I say that, because they are faster than everything else and that would just make it cheap...plus in C&C it is like that too, the smaller vehicles, such as the Humvees (which reallly aren't small, but in the game...), cannot run over the guys. _________________ Sprint HTC EVO 4G LTE
Retired: HTC EVO 3D, HTC EVO 4G, Samsung Instinct, Tapwave Zodiac 2, PalmOne Tungsten|T, Palm m505 |
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rjpatrick2 Developing Poster
Joined: 24 Sep 2003 Posts: 22 Location: Mobile, Alabama USA
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Posted: Mon Sep 29, 2003 2:47 pm Post subject: |
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i'm glad someone finally said what c&c meant. i'm kinda a newbie to alot of these games. i've never played that one. i'll have to get it, check out what all this squish-squash is about. sounds fun! _________________ Kill all extremists!!! |
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claxbane Site Admin
Joined: 15 Aug 2003 Posts: 331 Location: Seattle, WA
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Posted: Mon Sep 29, 2003 4:39 pm Post subject: to squish or not to squish. |
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[quote="rjpatrick2"]that would suggest that the unit being run-over would die instantly, unless you would run over them several times - and thats just down right twisted...heh heh. it seems that it would render the hit point system useless, as well the varying effectiveness of some units againts others. theoreticaly you could get a buttload of tanks and make tracks over all the peds. maybe your owns peds would get run over by your own tanks..... I dunno. quote]
I believe that the main reason that squishing was not included (despite many requests for it) was because the developers were trying to create a game where all the units were useful through the entire game. This means that even though you can build liberators, the rocket troopers still have a chance. If you could run over them, it wouldn't work out that way. It came down to a decision of how best to give players the most use of their units. _________________ Moderator - Handmark Tech Support |
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DBZ-GOKU- Mega-Poster
Joined: 15 Aug 2003 Posts: 493 Location: Utah
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Posted: Mon Sep 29, 2003 5:29 pm Post subject: |
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[quote="rjpatrick2"]i'm glad someone finally said what c&c meant. i'm kinda a newbie to alot of these games. i've never played that one. i'll have to get it, check out what all this squish-squash is about. sounds fun![/quote]
Well, there are many C&C (Command and Conquer games...in order...):
C&C
C&C Covert Op's
C&C Red Alert
C&C Red Alert Aftermath
C&C Red alert Counterstrike
C&C Tiberium Sun
C&C Tiberium Sun Firestorm
C&C Red Alert 2
C$C Red Alert 2 Yuri's Revenge
C&C Renegade (not a strategy...first/3rd person shooter based off original C&C)
C&C Generals
C&C Generals Zero Hour _________________ Sprint HTC EVO 4G LTE
Retired: HTC EVO 3D, HTC EVO 4G, Samsung Instinct, Tapwave Zodiac 2, PalmOne Tungsten|T, Palm m505 |
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Verdagon Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Thu Oct 16, 2003 8:54 pm Post subject: |
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Have vehicles able to run over units... for a price. Either:
Have the infantries jam up the undersides and immobilize the vehicle for a few minutes
or
have the vehicles run over the infantry but HP is taken away depending on what unit it is.
Another good idea would be to have collisions. _________________ [WI Moderator]
http://verdagon.net/ |
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DBZ-GOKU- Mega-Poster
Joined: 15 Aug 2003 Posts: 493 Location: Utah
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Posted: Thu Oct 16, 2003 9:48 pm Post subject: |
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The jamming idea wouldn't work, because they are hover tanks, if you look at the install screen. Now that I think about it, guys could just lay down and not get squashed anyways, depending on how far way the tank it from the ground. _________________ Sprint HTC EVO 4G LTE
Retired: HTC EVO 3D, HTC EVO 4G, Samsung Instinct, Tapwave Zodiac 2, PalmOne Tungsten|T, Palm m505 |
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guitarist809 Veteran Member
Joined: 08 Jan 2005 Posts: 1234
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Posted: Sun May 29, 2005 4:16 pm Post subject: |
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this is an OLD post!!! |
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dancer402 Mega-Poster
Joined: 12 Feb 2005 Posts: 294 Location: Monument CO
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Verdagon Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Sun Jun 12, 2005 8:56 pm Post subject: |
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Well, I'm not sure if this is true, but to hover, a vehicle needs to shoot air out at the ground. But to be able to shoot out air, the vehicle needs to be able to suck in air (like with a fan or something). If air is sucked in at the bottom, then the units that were run over can jam up the vehicle's floating.
(What a horrible death!) _________________ [WI Moderator]
http://verdagon.net/ |
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guitarist809 Veteran Member
Joined: 08 Jan 2005 Posts: 1234
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Posted: Sun Jun 12, 2005 9:43 pm Post subject: |
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Verdagon wrote: | Well, I'm not sure if this is true, but to hover, a vehicle needs to shoot air out at the ground. But to be able to shoot out air, the vehicle needs to be able to suck in air (like with a fan or something). If air is sucked in at the bottom, then the units that were run over can jam up the vehicle's floating.
(What a horrible death!) |
or if a guy is below a jumping car you would see blood go everywhere
make the blood fill up the whole fing screen Nothing but blood! I am a violent person!! hahahahahahahahahahahahahahaha I feel retarted right now! I don't know what to do right now. My brother just "browned" lololol. ahhhhh! omg omg omg omg omg! Stop Browning!!!! My bannana just browned! what do I do??? AHHHH OMFG!!! HELP ME!! |
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Verdagon Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Mon Jun 20, 2005 6:39 pm Post subject: |
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wtf m8? _________________ [WI Moderator]
http://verdagon.net/ |
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