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Warfare Incorporated Forum Index
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  Topic: Protection from Devestation v1.1
Pounce

Replies: 7
Views: 17414

PostForum: Mission Sharing   Posted: Mon Apr 19, 2004 2:27 am   Subject: Protection from Devestation v1.1
Can't download it, forum says file doesen't exists anymore..
  Topic: Return of Fox
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Replies: 124
Views: 122572

PostForum: Mission Authoring   Posted: Sun Mar 21, 2004 5:24 am   Subject: Return of Fox
I like it very much as faar i was able to play the first mission, but theres something strange, the bullypubs stop to unload into the factory after about 10 minutes into the game so i am simply runnin ...
  Topic: Strategy wich works always
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Replies: 0
Views: 3028

PostForum: General Discussion   Posted: Fri Feb 06, 2004 1:13 pm   Subject: Strategy wich works always
Exept the takeover mission wich is won by building towers...

1. Build base (generator, mining, tank factory)

2. build immediatly 1 bullypub, if theres no attack comming a second one.

3. build ...
  Topic: can we get a pc version of this game?
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Replies: 17
Views: 16217

PostForum: General Discussion   Posted: Fri Feb 06, 2004 12:56 pm   Subject: can we get a pc version of this game?
YES!
  Topic: Most comparable game for PC?
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Replies: 4
Views: 5907

PostForum: General Discussion   Posted: Fri Feb 06, 2004 12:52 pm   Subject: Most comparable game for PC?
DUNE comes to mind, is kinda like 1:1 copy of it.

KKND (KrushKill'nDestroy) was the following in this line, ability to repair units and guard, snipers and that units learn (veteran) comes to mind.
  Topic: How smart are my troops?
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Replies: 5
Views: 5961

PostForum: General Discussion   Posted: Fri Feb 06, 2004 12:50 pm   Subject: How smart are my troops?
What i have observed best is to use units about 10-15 and us the terrain for your advantage.
Like canyons or crossings where the enemy units come single into fire range.

Best mix is about 6 anti t ...
  Topic: Completed
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Replies: 12
Views: 22580

PostForum: C1: Sand Dune Snafu   Posted: Thu Jan 29, 2004 3:52 pm   Subject: Completed
12-13 towers is enough.
Make 2 halfcircles at each entrance, take the line of the advancing troops into consideration so they are covered by more than one tower always, mix gatling and rocket towrs. ...
 
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