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Search found 6 matches |
Author | Message |
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Topic: Mission Statistics/Briefing Bug | |
Kuratsu Replies: 2 Views: 6274 |
Forum: General Discussion Posted: Mon Jan 05, 2009 5:21 pm Subject: Mission Statistics/Briefing Bug |
Thank you for reporting this bug. I think it's a known bug and we'll work it.
I apologize if this bug had been previously reported, discovered it as I was leaving to go somewhere. Nonetheless, it i ... |
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Topic: Mission Statistics/Briefing Bug | |
Kuratsu Replies: 2 Views: 6274 |
Forum: General Discussion Posted: Mon Jan 05, 2009 4:12 pm Subject: Mission Statistics/Briefing Bug |
While replaying through the campaign mode, I reached mission 6 when I was met with a very strange bug.
http://i173.photobucket.com/albums/w71/eXShadowXe/IMG_0033.png When I tap "OK" it remained at ... |
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Topic: WI Corporate Faction Logos | |
Kuratsu Replies: 17 Views: 40493 |
Forum: General Discussion Posted: Fri Jan 02, 2009 5:51 pm Subject: WI Corporate Faction Logos |
Great job on the logo's. Really like how they came out. | |
Topic: Music!!!!! | |
Kuratsu Replies: 9 Views: 13378 |
Forum: General Discussion Posted: Thu Jan 01, 2009 3:20 pm Subject: Music!!!!! |
The next build is in beta with new features being implemented. The Apple version (1.5) just came out so please show a little patience. I've requested they start a developers logs in another post. Let' ... | |
Topic: Build groups instead of single units | |
Kuratsu Replies: 4 Views: 7474 |
Forum: Enhancement Requests Posted: Thu Jan 01, 2009 3:12 pm Subject: Build groups instead of single units |
I think building individual units and the ability of assign the units to a "squad" would be more flexible and realistic.
I'm assuming that somehow this squad, when selected, would select all units? ... |
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Topic: Sending units to a specific place | |
Kuratsu Replies: 6 Views: 11327 |
Forum: Enhancement Requests Posted: Thu Jan 01, 2009 3:09 pm Subject: Sending units to a specific place |
The reason I personally would want this implemented is that I could set up a number of units to be built, designate a location for them to relocate themselves once they are built, and then change the ... | |
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