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Search found 49 matches |
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Girt Replies: 5 Views: 14997 |
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Great level. I was different, which is always good. There's a way to beat it, but you have to work at it. I thought the pacing of the enemies was just right.
******** SPOILER *********** DON ... |
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Girt Replies: 5 Views: 14997 |
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Thanks for a new level on the greatest game on Palm!
Can't wait to test it. |
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Girt Replies: 36 Views: 40233 |
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On a positive note, I wanted to affirm the fixes.
The new editor and the new Palm WI both are working great for me, so far (see Hardware below). Including Saving and Loading, etc., on both. Brought ... |
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Girt Replies: 36 Views: 40233 |
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Obviously the way around limits is to break the level into chapters, especially now that the level link is apparently working. | |
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Girt Replies: 7 Views: 10315 |
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Crackerz, you forget your manners.
Welcome, Tank Girl! Glad to have you with us. |
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Girt Replies: 36 Views: 40233 |
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Sorry to be late - I took the weekend off...
Yes, I thought I noticed that, too. I didn't report it, because I thought I was delusional. I was chasing that other bug, and thought I must have ... |
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Girt Replies: 11 Views: 14149 |
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What IS real, Neo? |
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Girt Replies: 4 Views: 8155 |
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Yes, sounds great. | |
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Girt Replies: 11 Views: 14149 |
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Oh, I thought I replied to this.
Great idea - I tried it - just set it to 64x64, as it was 60x60, I think. I worked! No more "Out of Bounds". Of course, I still couldn't see the building becaus ... |
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Girt Replies: 2 Views: 6687 |
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Yeah, I've been thinking about starting the same thread. I don't expect we'll coordinate a whole lot, and I trust nobody would do something really rad, like kill off a major character, but it seems l ... | |
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Girt Replies: 40 Views: 43076 |
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[quote="Verdagon"]How about if the player has >20 attacking units you send a big wave, if not, then small wave. Something along the lines of that would work. Hey I should put that in the FAQ![/quot ... | |
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Girt Replies: 40 Views: 43076 |
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Crakerz, you rock! That really helps in planning.
Could you, or somebody here, share some insites on how to properly gauge the attacking forces? Philosphy, strategy, calculations? |
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Girt Replies: 7 Views: 10165 |
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OK, the two of you straightened me out on that. It doesn't prompt to save when I exit, because I always compile the mission, last thing. So - it was just automatically saved.
Well, good! I lik ... |
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Girt Replies: 6 Views: 10783 |
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I don't think the demo has the ability to load missions, does it? | |
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Girt Replies: 20 Views: 27464 |
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Hey, speaking, as we are, of WI levels and websites, something I would like to see is some early feedback on the levels we're designing. Obviously, we can simply give players our email address, but I ... | |
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