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  Topic: Are forum accounts and multiplayer accounts seperate?
Callex

Replies: 3
Views: 5949

PostForum: General Discussion   Posted: Mon Jan 18, 2010 11:04 am   Subject: Are forum accounts and multiplayer accounts seperate?
Thanks a lot! I'll keep you posted if anything changes.

EDIT: If it helps: I joined about a year ago, and I never opted into the multiplayer beta. I'm using an iPhone 3GS, with v1.6 of WI. It works ...
  Topic: Are forum accounts and multiplayer accounts seperate?
Callex

Replies: 3
Views: 5949

PostForum: General Discussion   Posted: Sun Jan 17, 2010 5:52 am   Subject: Are forum accounts and multiplayer accounts seperate?
A quick question - are the multiplayer accounts seperate from the forum accounts? My account on the forum for example is 'Callex' (created long before the mutlipler release), however I cant use it for ...
  Topic: Land on the planet and destroy the shield generator
Callex

Replies: 2
Views: 10323

PostForum: Mission Sharing   Posted: Sun Jan 25, 2009 11:04 pm   Subject: Land on the planet and destroy the shield generator
Dont forget to check the 'sticky' box when posting so that you maps appear on the add-ons download list!
  Topic: how do i get a game posted?
Callex

Replies: 2
Views: 6554

PostForum: Mission Authoring   Posted: Wed Jan 21, 2009 10:56 pm   Subject: how do i get a game posted?
It seems you've uploaded your .ld file and just changed the filename - doesn't work i'm afraid. In the editor you need to press 'Export mission pack' in the file menu. It will export and open missions ...
  Topic: how do i download?
Callex

Replies: 14
Views: 20556

PostForum: Mission Authoring   Posted: Wed Jan 21, 2009 7:58 am   Subject: how do i download?
I was responding to Jerrythemouse with that post. If you still can't get the map onto your iPod, upload it to the WI server by making a STICKIED topic in the Map Sharing forum with your map attached t ...
  Topic: how do i download?
Callex

Replies: 14
Views: 20556

PostForum: Mission Authoring   Posted: Tue Jan 20, 2009 11:07 pm   Subject: how do i download?
The needed files? Could you be more specific? If you want the mission editor you can download it for PC here: http://www.warfareincorporated.com/downloads/warfare-me-1.0a.zip . Currently, the editor i ...
  Topic: Integrated Full Scripting Environment
Callex

Replies: 2
Views: 6154

PostForum: Enhancement Requests   Posted: Tue Jan 20, 2009 1:31 pm   Subject: Integrated Full Scripting Environment
I do agree that the triggering isn't too flexible. Including both the current trigger system and support for a more 'fluid' scripting method would be nice.

What is really needed though are better ...
  Topic: What's YOUR strategy in WI?
Callex

Replies: 1
Views: 4871

PostForum: General Discussion   Posted: Tue Jan 20, 2009 12:59 pm   Subject: What's YOUR strategy in WI?
I'm just curious as to how other people play! I usually create 2-3 extra bullpups at the start for example, and then quickly upgrade my VTS and churn out the bigger vehicles for a rush-assault. Works ...
  Topic: how do i download?
Callex

Replies: 14
Views: 20556

PostForum: Mission Authoring   Posted: Tue Jan 20, 2009 12:46 pm   Subject: how do i download?
Make sure the link to the file ends in .pdb, otherwise it isnt a direct file link. The filename at the end is also case sensitive, so make sure you have all the capital letters in the right place and ...
  Topic: how do i download?
Callex

Replies: 14
Views: 20556

PostForum: Mission Authoring   Posted: Tue Jan 20, 2009 9:23 am   Subject: how do i download?
Yes, there are two ways of doing this. You can privately host the file so that only you can access it; this is useful for testing maps. Instructions for this method can be found here: http://www.warfa ...
  Topic: Make AND operator
Callex

Replies: 3
Views: 7618

PostForum: Mission Authoring   Posted: Mon Jan 19, 2009 12:24 pm   Subject: Make AND operator
Hmm, that IS weird Confused ... maybe there is an AND/OR toggle but its very discreet? Are the little checkboxes next to your conditions ticked? I haven't found a use for them so far, maybe they work as a t ...
  Topic: Subject Removed.
Callex

Replies: 4
Views: 7177

PostForum: Mission Authoring   Posted: Mon Jan 19, 2009 7:16 am   Subject: Subject Removed.
Aha! I was testing one of my maps today and found out why they wouldn't attack; they must only be ordered to attack the nearest buildings, with turrets unchecked. My problem was that if you just order ...
  Topic: Pablos Mission EECHS
Callex

Replies: 1
Views: 6453

PostForum: Mission Sharing   Posted: Sun Jan 18, 2009 11:12 pm   Subject: Pablos Mission EECHS
You need to attach your mission first before it can be available to the public; you can do it under the 'Add an Attachment' section of the posting page. If you haven't actually made a mission yet then ...
  Topic: Make AND operator
Callex

Replies: 3
Views: 7618

PostForum: Mission Authoring   Posted: Sun Jan 18, 2009 11:06 pm   Subject: Make AND operator
By default all the conditions are treated as AND. I haven't found a way to use OR operators for conditions yet which is a real pain when making trigger-heavy maps.
There is a workaround using switche ...
  Topic: How to make a counter?
Callex

Replies: 1
Views: 5327

PostForum: Mission Authoring   Posted: Sun Jan 18, 2009 2:00 pm   Subject: How to make a counter?
I think 62x62 is the maximum mapsize for now, but you can shrink the boundary sizes by selecting 'level' under the settings menu.

As for the counters, I don't think they were ever actually implemen ...
 
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