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  Topic: download custom urls are bad
Akinraze

Replies: 9
Views: 15283

PostForum: Mission Authoring   Posted: Sat Oct 31, 2009 11:34 pm   Subject: download custom urls are bad
Test downloading the map from the link via your web browser, if the link requires "Human interaction" (entering in letters represented in a visual scrambling of letters) the url loader will NOT work!!
  Topic: Spirality [-by Akinraze-]
Akinraze

Replies: 3
Views: 9446

PostForum: Mission Sharing   Posted: Sat Oct 31, 2009 7:32 am   Subject: Spirality [-by Akinraze-]
Thanks again cleverkathy, for the compliments & testing things thoroughly for me. remember, I do like negative feedback though, so don't hold back if something can be improved.
  Topic: The Pinch [-by Akinraze-]
Akinraze

Replies: 5
Views: 13284

PostForum: Mission Sharing   Posted: Fri Oct 30, 2009 9:46 pm   Subject: The Pinch [-by Akinraze-]
Just needs a little strategy and that's the whole point, isn't it.

Yes indeed it is.
  Topic: The Pinch [-by Akinraze-]
Akinraze

Replies: 5
Views: 13284

PostForum: Mission Sharing   Posted: Fri Oct 30, 2009 6:31 pm   Subject: The Pinch [-by Akinraze-]
I will probably add more Galaxite if it is not enough to put a smackdown on though.
  Topic: The Pinch [-by Akinraze-]
Akinraze

Replies: 5
Views: 13284

PostForum: Mission Sharing   Posted: Fri Oct 30, 2009 6:21 pm   Subject: The Pinch [-by Akinraze-]
The Pinch

Description:
2 player map, Equality is always the same way on my maps. though the maps layout will be unique. on this map, resources start off good but taper off rapidly. venturing outw ...
  Topic: Spirality [-by Akinraze-]
Akinraze

Replies: 3
Views: 9446

PostForum: Mission Sharing   Posted: Fri Oct 30, 2009 6:12 pm   Subject: Spirality [-by Akinraze-]
Spirality

Description:
2 player map, Equality is always the same way on my maps. though the maps layout will be unique.

Author:
Akinraze

History:
Released 10-30-09



Preview:
http:/ ...
  Topic: Load Trigger/Save Trigger
Akinraze

Replies: 0
Views: 4505

PostForum: Mission Authoring   Posted: Fri Oct 30, 2009 5:56 pm   Subject: Load Trigger/Save Trigger
Is there a reason why we cannot access the two buttons "Load Trigger" & "Save Trigger" in the triggers interface?

I have tinkered with it alot and cannot get the buttons to no longer be grayed ...
  Topic: War-Torn [By Akinraze]
Akinraze

Replies: 5
Views: 10678

PostForum: Mission Sharing   Posted: Thu Oct 29, 2009 4:29 pm   Subject: War-Torn [By Akinraze]
Again, I appreciate all feedback.

Thanks
  Topic: Stockpile Backup Blues [-by Akinraze-]
Akinraze

Replies: 7
Views: 13604

PostForum: Mission Sharing   Posted: Thu Oct 29, 2009 4:23 pm   Subject: Stockpile Backup Blues [-by Akinraze-]
Great map! You are becoming a very good map maker in a hurry. Keep up the good work!

Not my first time doing maps.

I am skilled with "World Craft" (Not Warcraft), Qoole, QERadiant, QuArK & ...
  Topic: Stockpile Backup Blues [-by Akinraze-]
Akinraze

Replies: 7
Views: 13604

PostForum: Mission Sharing   Posted: Thu Oct 29, 2009 4:16 pm   Subject: Stockpile Backup Blues [-by Akinraze-]
AI towers do not work.
I believe this is fixed now. sorry & Thanks.


Also miners can go into tower guarded area with no interference from towers.
Should also be fixed now, learned alot ab ...
  Topic: Post your mission authoring enhancement requests here!
Akinraze

Replies: 66
Views: 127025

PostForum: Mission Authoring   Posted: Thu Oct 29, 2009 2:19 pm   Subject: Post your mission authoring enhancement requests here!
Hotkeys we need them!!
  Topic: War-Torn [By Akinraze]
Akinraze

Replies: 5
Views: 10678

PostForum: Mission Sharing   Posted: Thu Oct 29, 2009 9:08 am   Subject: War-Torn [By Akinraze]
10-4 Smile
  Topic: Stockpile Backup Blues [-by Akinraze-]
Akinraze

Replies: 7
Views: 13604

PostForum: Mission Sharing   Posted: Thu Oct 29, 2009 1:00 am   Subject: Stockpile Backup Blues [-by Akinraze-]
Stockpile Backup Blues:

Description:
2-4 player map, Each player has an area close by that is guarded with towers, that would wisely be mined after outer area is depleted. 2 areas with NPC's guard ...
  Topic: Rampage190
Akinraze

Replies: 16
Views: 23943

PostForum: Mission Sharing   Posted: Thu Oct 29, 2009 12:53 am   Subject: Rampage190
Thanks scottlu
  Topic: Rampage190
Akinraze

Replies: 16
Views: 23943

PostForum: Mission Sharing   Posted: Wed Oct 28, 2009 9:47 pm   Subject: Rampage190
Wow, so you have to do a win and lose trigger for each player??

So in a 4 player map, I would have 12 total triggers..... 3 for each player....?

Seemed alot easier in my mind to just set 1 trigg ...
 
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